Session 2026-06-16

Tales of the True Hand Listen to this session as told by Vandal Lovelace.
Illustration for Session 2026-06-16

In brief: Making landfall in Waterdeep, the Crew found themselves front-page news, chased leads on Harshnag and the Oracle through a dragon-mad wizard and a bard by his statue, then broke a mind-controlled bar brawl at the docks.

Arrival and the Wazoo

Arrival and the Wazoo

The crew rolled into Waterdeep through the south gate to find their own faces staring back from the front page of the Waterdeep Wazoo under the headline "Giant Killers" — a sketch of the Golden Fields battle with all five of them, Naxene included, flinging spells and arrows. The gate guard, star-struck, traded a signed copy for one of the party's; Fiz sweetened it by zapping a magical message onto the guard's paper with an artificer trick (it fades in about three days), and the paper proved doubly useful for the city map printed inside. Toz brandished a giant-thumb trophy for good measure. In the next lane the Watch were turning away a very tall man — "you giant scum" — until Fiz's sharp eye (a natural-20 History check) marked him as a goliath, giant-kin but no giant, pleading a dock job waiting under a man named Brindle. Fiz vouched for him (Persuasion), and the couple was let through — the first time Brindle's name would land that day, though not the last.

Chazlauth's dragons

Chazlauth's dragons

Naxene walked them to the tower of Chazlauth, a wizard so consumed by dragonlore that an illegally-kept silver wyrmling bolted out the door and had to be corralled with a gust of wind and a patch of grease before he could catch it. Over the recovered hatchling he answered their questions on Force Grey — Waterdeep's onetime adventuring company of Harshnag, Laeral Silverhand (now Open Lord), the bard Vandal Lovelace, and a copper dragon ally — and pressed on them a lead that might matter more than any bard: Old Gnawbone, an ancient green dragon in Kryptgarden Forest who hates giants enough to be worth courting, which he marked on their map. He also named Vexalanthus, a copper dragon patrolling the High Road, flagged their earlier blue-dragon fight as suspiciously unnatural for so young a wyrm, and laid out the shape of the road ahead: Harshnag to the Oracle, the Oracle to a giant's conch. Each of them left with a potion of poison resistance for the Gnawbone visit, and Naxene offered her family guest house for lodgings.

Vandal Lovelace at the statue

Vandal Lovelace at the statue

At Harshnag's statue — dragon-skull helm, two-bladed axe, "DEATH TO GIANTS" daubed across the base — a drunk bard sang the frost giant's praises on loop until Toz heckled him. That was Vandal Lovelace, himself a former Grey Hand, who sang them the rest: Harshnag was last heard heading for Silverymoon, reachable fast only through the Harpers and their secret teleportation circles. Fiz filled in the order's lore (a strong History check surfacing his own old Harper friend from Halruaa), and Toz talked Vandal into an introduction to Yackerty, a dwarf Harper in the Trades Ward. Vandal confirmed the copper dragon Vexalanthus as a trustworthy ally and pointed them to their old ship's navigator, Ol' Rourke, working the docks — then lost a friendly dagger-throwing wager to Fiz before the party stood him a pint.

Feather-falling a statue

Feather-falling a statue

Come morning — after Toz slept badly again, dreaming of black water, a voice, and a vast shape moving beneath — a two-story bronze walking statue ground its gears and toppled toward a crowd. Fiz's feather fall couldn't hold the mass alone, so Toz stacked a second feather fall on top and the machine drifted down softly. Fiz then out-tinkered its maker to find the fault; the builder, Garley Gond, rewarded him gnome-fashion with the leaking magical bladder from the statue's guts — which Fiz's eye read at once as an alchemy jug — and a bag of goodberries besides.

Valkur's Wave Hall and a dockside ambush

Valkur's Wave Hall and a dockside ambush

On the way to the docks Toz slipped into a timbered Wave Hall of Valkur, confessed his growing dread of water to the priest, swore himself to the god, and left with a holy book and daily penance to work through. At the Deepwater Inn they found Ol' Rourke mid-tale about the stone giants that sank the True Hand; he pointed them to Brindle Stormtide, a halfling ship-seller with a cheap vessel and "strings attached" — the same Brindle from the gate. Before they could talk business a waitress's eyes went milk-white and she rasped in the voice from Toz's nightmares, "I should have taken…" — and a dozen patrons and two of the Watch turned with her. Eno's keen read (Perception 25) marked them as ordinary people magically dominated. Fiz's detect magic exposed the puppeteer — one unremarkable man channeling the enchantment; Hal dropped him to a thread with two natural-20 javelins, and Toz swung his gust of wind around and finished him with a crossbow bolt. The instant the instigator fell the spell broke — the crowd came to, screaming and bewildered. Toz shaped water from a barrel to douse the barstool fire his wind had spread, and Eno knelt to heal the woman who'd started it. Whether the ringleader can be revived for questioning is a problem for next time.

What's next

  • Track down Yackerty in the Trades Ward and win a Harper teleport to Silverymoon.
  • Find Harshnag and, through him, the Oracle — then a giant's conch.
  • Court a dragon ally: Old Gnawbone in Kryptgarden Forest, or the copper Vexalanthus on the High Road.
  • Talk to Brindle Stormtide about a new ship, and check on the goliath at the gate (a traveler from Cormeer, name unknown).
  • Figure out who sent the white-eyed thralls, and what "offer" the voice in Toz's dreams keeps pressing.
  • Toz has Valkur's scripture to study; his water-dreams and the presence beneath the sea remain unresolved.
Original session notes (Fiz's POV)

Head to Waterdeep. Recognized at gate by guard. Our pic is on the cover of local paper, the Waterdeep Wazoo. Sign copy for guard in exchange for copy.

A goliath (named Cormeer?) and his wife are told they can’t enter the city by a guard. He says he’s going to work for a man named Brindle. Guard thinks he’s a giant. I mention he’s not a giant, guard let’s them in.

Go to meet Chazlauth with Naxene. He has a little silver dragon, says it’s illegal. Dude is really into dragons. Ask him about Force Gray. Says a bard named Vandal Lovelace hangs out near statue of Harshnag. Laeral Silverhand is leader of Waterdeep. We tell him about our dragon battle.

He tells us about a green dragon, Old Gnawbone, might be able to help us kill giants. She’s in Kryptgarden Forest.

He gives each of us a potion of poison resistance

Naxene offers us a guest house to stay in.

Chaz tells us about the most popular tavern in Waterdeep, The Yawning Portal.

Go meet Vandal at Harshnag statue. He tells us Harshnag may be in Silverymoon. Says Harpers may be able to help us get there through their secret teleportation portal network.

Harpers are a poorly organized group identified by harp jewelry or tattoos. I have an old Harper friend I met in Halruaa.

Vandal tell us Yackerty, a dwarf Harper, may be able to help us. He’s in the Trades Ward.

Tells us about a copper dragon, Vexalanthus, that flies up and down the high road, ally of Force Gray.

Vandal knows our old shipmate Ol’ Rourke. Says he works down at the docks.

Harshnag can help us find the Oracle who can help us find a giant conch. Dragon may help get conch from giant

We go back to Naxene’s and rest.

In morning, see two story walking mechanical statue, something goes wrong and it begins to fall towards a group of people. Toz and I are able to cushion its fall with feather fall. I find problem with statue. Its maker, Garley, gives me a magical bladder (alchemy jug) from the statue.

We go find Ol’ Rourke at the Deep Water Inn at the docks. On the way there, Toz stops at a Valkur temple, gets bible from priest.

We find Ol’ Rourke telling story of giant attack on our ship to crowd of people. He tells us Brindle may be able to help us with a ship.

A bunch of tavern goers’ eyes turn white and attack. Spot the instigator. He says they are going to take back what’s theirs. Kill instigator and all the others snap out of it.

Raw transcript (620 chunks of auto-transcribed audio)

Lightly chunked. Expect overlap with table chatter.

[00:00:00.000] [SPEAKER_04] We are now recording dandy session 12 .5. Alright, here we are. Rolling dice, I hope. Or it could just be me talking the whole time. We'll see. [00:00:29.800] [SPEAKER_02] I can stare as fast as I can.

Okay, let's get in the cone better speed as possible. [00:00:35.219] [SPEAKER_04] Up, I get a natural 20. He can progress. So, wouldn't that be a crazy quiz if James was actually the real DM? Yeah, that would be crazy. [00:00:50.899] [SPEAKER_03] My funeral here has been presented.

[00:00:55.740] [SPEAKER_04] Okay, so we last left off. You were all leaving Golden Fields. I was just going to jump ahead, but I think you wanted to talk with Naxene before you guys go. We want to spend more time in Golden. I was just thinking she gave us this note. [00:01:22.519] [SPEAKER_02] I was just wondering if the note was still relevant to her.

[00:01:35.140] [SPEAKER_04] Does [00:01:35.599] [SPEAKER_07] she want to change anything about the note? [00:01:38.540] [SPEAKER_04] She's coming with you guys. Okay. She's just offered to introduce you to this guy who is a dragon expert. Which guy? [00:01:54.280] [SPEAKER_02] Who's this harsh guy?

The guy that you're supposed to deliver the letter to. Oh. [00:01:58.420] [SPEAKER_04] I got that name somewhere. Okay. So, you guys are on the trail. She's in the back of a wagon that's being pulled by one of your horses.

Whose horses pulling the wagon? Do we [00:02:15.680] [SPEAKER_00] all have horses? Do we all have horses? One of the small people who... You guys have five horses now. A team horse.

A team horse. A team horse, then. [00:02:21.000] [SPEAKER_02] A team horse, yeah. A team horse, yeah. A team horse, yeah. We have a horse, but you guys came to fit horse.

[00:02:25.139] [SPEAKER_04] We have a horse. [00:02:27.340] [SPEAKER_05] We have a horse. We have a wagon horse that you made, you know, made friends with. [00:02:30.400] [SPEAKER_04] This is why we need the recording. [00:02:32.560] [SPEAKER_05] It seems hard to clip or something. [00:02:35.520] [SPEAKER_04] Heat clip?

No. Is it [00:02:37.180] [SPEAKER_02] an heirlet? I don't remember either. I have it. I need a old print bag. Oh my gosh.

[00:02:44.120] [SPEAKER_03] Pardon me? [00:02:44.979] [SPEAKER_02] That's quite a step of paper. Yeah. I'm very diligent. [00:02:51.340] [SPEAKER_04] Yeah. We're printing the same document books over there?

[00:02:53.979] [SPEAKER_07] Yeah. None of these were chants of the new method. [00:02:57.919] [SPEAKER_04] Well, [00:02:58.539] [SPEAKER_03] anyway, she... she... she... she gave some...

attitude about having to ride in a wagon before he got his left. He goes around the road now, she's fine, she's in his traveling clothes. A lot of their attitude. She didn't want to ride... she wanted... she wanted...

She wanted to walk? She's a noble. She's a noble person? Well, excuse [00:03:20.740] [SPEAKER_04] me. [00:03:24.060] [SPEAKER_03] This will [00:03:24.699] [SPEAKER_00] do, but we're going to have to go into the South. I forgot about that one.

I can't be seen in the North Ward looking like this. So [00:03:34.580] [SPEAKER_04] I'll go through the South. Sounds good. Anyway, I gave you that letter to Chosloff. Chosloff. I think I should just make an introduction.

My theory about all of this is... I hate running the wagon. My theory about all this is that we should seek out the good dragons to help us with the giant problem. You all mentioned something of a dragon encounter on your way to Goldenfield. He's not a good dragon if you bust him up. As far as I know.

Right. The [00:04:18.620] [SPEAKER_06] wrong guy. But dragons are [00:04:20.160] [SPEAKER_04] doing stuff. So... Yeah. I think Chosloff would be a good person to talk to.

He's very well informed when it comes to dragons. A little odd, but... [00:04:30.360] [SPEAKER_05] He's a little odd? He's a little odd, yeah. So he's that Waterdeep? He's a dragon expert?

[00:04:35.720] [SPEAKER_04] Dragon expert in Waterdeep. Yeah. Okay, um... Did I just spell any of that right? L -A -U -A -T -E -R -G... Charles Wacht.

I put it in the German. It's like Chaz... L -A -U -T -H. So... L -A -U -T -H. C -H -A -Z.

L -A -U -T -H. Yeah. How many days travel is it to Butterdee? Three days. Because we'll arrive at the end of the third day. Nice.

Up with that. So we did arrive already? No. Nothing happened on the road. I don't want to lose on the back. [00:05:15.319] [SPEAKER_07] I got my familiar pick.

Much more followed. [00:05:21.740] [SPEAKER_04] Okay, so... Golden Fields. Approaching the city. The wall first from a distance. Long before you reach it.

Sorry, the wall... You see the wall first. The defenses of Waterdeep dominate the horizon. Mount Waterdeep looms behind and above the city. It's a great fortified hill crowned by the castle. Castle Waterdeep.

And the city spills down its slopes toward the sea beyond. The city wall itself is an enormous, tall, thick, gray stone studded with guard towers at regular intervals. Banners snapping overhead. After the long road, the sheer scale of worked stone reads as safety and power in equal measure. This is the largest, most ordered thing you've seen in the long while. Maybe your whole life.

When you catch a... Taz, when Taz catches a glimpse of the ocean, he has a sinking feeling in his stomach. And the usual desire to be out at sea and among the waves and living on deck is replaced by a feeling of dread and fear. As you guys approach the city, it gets more crowded at the gate. There's a long line of wagons. Do we notice this change in ground?

Let's look at... Make a... Make a perception roll. Do I have to save? Do you know? Ooh.

Oh, wow. 23. 23. Are you trying to keep these feelings hidden? Um, I would say yes. I'm very embarrassed.

This will be [00:07:17.040] [SPEAKER_03] contested by your [00:07:18.019] [SPEAKER_06] deception check. [00:07:23.360] [SPEAKER_07] 15. [00:07:25.259] [SPEAKER_04] 15. So, while you hold a brave face, most don't notice, but you can't hide from Taz. Taz, what's wrong? [00:07:37.519] [SPEAKER_02] What are you talking about, Vince?

Is there something you should tell us all? [00:07:42.319] [SPEAKER_04] Um, nothing. I just, um... I have a bad feeling about this. What are you? Yes.

Something... Something from beyond that I can't quite grasp. Trouble me. Mm -hmm. All right. So the dirt road turns into a paved road, and there's just crowds of people coming in and out of the massive south gate.

Ah. This is what ordinary people have to wait for. Yep. Is there another way in? We could go into the north gate, but... I don't think I could be persuaded to do a thing like that.

Unless you somehow had a, uh... spell that could transform this carriage into something a little more appropriate. Mm -hmm. That was on fire. [00:08:56.159] [SPEAKER_07] Animal friendship. Grease?

[00:09:06.919] [SPEAKER_04] Were you talking to me? Were you just saying random things now? Pretty much. [00:09:17.639] [SPEAKER_02] No, I... Misty -step the whole thing inside. [00:09:20.500] [SPEAKER_04] I was, uh, considering a spell.

I think I could go through all so tonight's ending is it. No, ma 'am, I think we're just gonna have to go in the old -fashioned way. Unless you want to take a long rest so you can prepare something. [00:09:38.960] [SPEAKER_07] It's been like three days, huh? Has it been? A long rest?

Eight hours. Has it been the travel been a long rest? [00:09:47.039] [SPEAKER_04] Yes. Yeah, you guys are [00:09:48.679] [SPEAKER_07] a long rest. So I could prepare something. [00:09:52.519] [SPEAKER_04] I think I might [00:09:53.860] [SPEAKER_02] have, uh...

I think I have a... [00:09:58.899] [SPEAKER_00] Somewhere? [00:10:01.340] [SPEAKER_04] Ooh, a visibility. That's just a creature. Mm -hmm. Pyrotechnics?

I could create a distraction. Move! [00:10:14.299] [SPEAKER_03] You're holding up the line! Ha ha ha ha. [00:10:17.460] [SPEAKER_04] Is this guy right? No?

I'm sorry. Let's just... So the line, uh, progresses. All right. [00:10:25.759] [SPEAKER_02] Let's just go. Um, you guys eventually reach the front.

Um, there is a guard... There is a guard... [00:10:33.519] [SPEAKER_04] Checking all the people coming in. Just asking their, uh... Status. What they're doing.

[00:10:42.919] [SPEAKER_03] Welcome to Waterdeep. What's your name? Stage of business. Oh, hey! Hey! Hey!

These are the guys on the cover of the wazoo! Who's wazoo? It's the wazoo! [00:10:57.820] [SPEAKER_04] It's the wazoo! The Waterdeep wazoo! The Waterdeep wazoo!

There you go! Copy right here! And he pulls out a newspaper. And, uh, there on the front page of the newspaper, it says, uh, giant killers. And there's, like, a snapshot sketched from the scene of the other night in Golden Fields. There's, like, two giants illuminated by a small flame.

Um, and, uh, the five of you, including Naxene, like, slinging spells and arrows and spikes growing around the giants. I say, that's us, all right? I pull out one of the thumbs. [00:11:33.659] [SPEAKER_03] See? Yeah. And then raise it above my head.

[00:11:39.240] [SPEAKER_04] Wow! [00:11:40.240] [SPEAKER_03] Some real adventurers! Heroes of the [00:11:42.919] [SPEAKER_04] realm! Oh, that [00:11:43.899] [SPEAKER_03] thing stinks. [00:11:46.419] [SPEAKER_04] I put three days on the road. Well.

[00:11:51.159] [SPEAKER_03] Can I have a copy of that? [00:11:54.120] [SPEAKER_04] Yeah. Or [00:11:56.240] [SPEAKER_03] is it easy to find? You know what? Is it easy to find? [00:11:58.879] [SPEAKER_04] Give me yours.

Sign mine, and I'll give you this one. Great. Oh, my God. It's awesome that you happen to have a quilling pen on you. [00:12:09.419] [SPEAKER_06] I know. [00:12:10.320] [SPEAKER_00] I know.

I know. [00:12:12.559] [SPEAKER_04] So if you, um, open the newspaper, besides all of the other daily... I do something better. Okay. I, uh, I think I [00:12:21.120] [SPEAKER_02] can... I think I have an artificial feature where I can cause a message to appear.

And I just, like, zap the paper. [00:12:29.740] [SPEAKER_04] Oh! I assume it sure appears. He's like, wow. He holds it reverently. Sets it down gingerly.

Yep. It'll disappear in three days. [00:12:43.100] [SPEAKER_06] It's a concentration. [00:12:47.340] [SPEAKER_04] Well, uh, I won't cause you any trouble. You folks have a lovely day. Okay.

Um, as you guys, uh, have this interaction with the guard, there's a lane next to you, and, uh, there's a very, very tall man, like, maybe eight feet tall, and one of the guards is yelling at him, you're not allowed in Waterdeep! We don't want your kind here, you giant scum! He appears much [00:13:17.860] [SPEAKER_02] shorter than a giant. What are you saying? [00:13:20.039] [SPEAKER_04] Yeah, he's, uh, shorter than a giant. Um, someone roll a history check.

No, someone else roll a history check. Oh my [00:13:34.139] [SPEAKER_03] god! Nat 20! Nat 20! [00:13:36.240] [SPEAKER_06] Oh, wow. Um, so, this...

Oh, [00:13:40.659] [SPEAKER_04] yeah, Jesus! [00:13:44.279] [SPEAKER_06] That didn't sound right. There you go. It's got a little, um, like, duller. I don't know why. Is it not hanging from the right crook?

Is there a right one? I don't know. [00:13:56.539] [SPEAKER_04] Maybe it's hanging from the left one. Is that the problem? Maybe. Um...

Alright, there's gonna be a... Oh, that is better. Yeah, wow. Okay, now we know. Um, yeah, this man is actually, um, he's a Goliath, which is like, uh, a long, long descendant kind of giant kin. So, has some giant blood in him, but not really considered a giant.

And, in addition to that, you can tell by his clothes and what he's carrying that he is from a long, long way south from the nation of Cormir. Um, so he's, like, from one of the Goliath tribes that live in Cormir. Um, and it looks like this person has come a long, long way. And his manner of speaking, you can tell that he speaks common, like, just a little bit, um, but his dialect makes him out to speak giant, which, uh, Goliath still, still crimes. [00:15:03.220] [SPEAKER_02] Wow. Put your next to the guard.

He's not a giant. Giants are much larger than that. He's a Goliath. I just want to point out, [00:15:10.240] [SPEAKER_07] common, elvish, giant, and yeti. [00:15:14.360] [SPEAKER_04] Well, um, you hear his wife say to him, What are they saying? [00:15:19.299] [SPEAKER_03] We've come so far.

They have to let us in. [00:15:22.940] [SPEAKER_04] And he whispers to her, I know a guy in the docks. He'll vouch for me, and he's got a job. I don't know why they're not letting me through. I don't understand. Please, let through.

Come long way. And you, uh, said something to the guard. Um, yeah. Uh, roll a persuasion. I just figured with our [00:15:49.519] [SPEAKER_02] recent [00:15:50.220] [SPEAKER_04] encounter, [00:15:51.179] [SPEAKER_02] we would... [00:15:53.080] [SPEAKER_04] Yeah, giant guns.

[00:15:56.059] [SPEAKER_02] It's a persuasion? Yeah. [00:15:59.100] [SPEAKER_04] It's an 18. You two. Okay. You, because you're a hero, I'll look the other way this time.

But anything happens from him, you're responsible. All right. I don't know him. I'm just saying he's not a giant. [00:16:21.600] [SPEAKER_00] Well, it sounds like you're the one who wants him in the city so bad. [00:16:25.580] [SPEAKER_04] I don't know.

Actually, we're, I guess I was assuming you were trying to persuade him, but... Maybe not. Oh. You know, what [00:16:32.120] [SPEAKER_02] was he saying? Yeah. Hey, what?

You did not speak his language. He was speaking [00:16:36.679] [SPEAKER_07] common, wasn't he? He was speaking giant. Oh, he was speaking... And his white would go over here. Can you get over here?

Oh, he was basically just saying that, uh, why wouldn't they let him in? Right? He wasn't understanding. [00:16:46.899] [SPEAKER_04] And then he's got a job at the dock. He came a long way. Yeah.

They have nothing left. And he's got a job at the docks. I don't know if you want to intercede, but you don't. We just, we, our characters would know that he speaks giant, I presume. Yeah. So, I knew that.

[00:17:03.500] [SPEAKER_07] No, that's okay. I mean, we've helped him out, right? So, I mean, it seems like... Do you want to talk to [00:17:09.920] [SPEAKER_02] him? [00:17:10.660] [SPEAKER_07] Um, [00:17:11.019] [SPEAKER_02] it seems like, okay, sure. Okay, you owe us?

I'm not doing owe us. [00:17:14.859] [SPEAKER_04] I [00:17:15.140] [SPEAKER_02] don't know if I would stick [00:17:15.960] [SPEAKER_04] with him. I'd like to pick up for someone I don't know at all. You know? And vouch for them. I'm sticking that neck out for the...

I was just pointing out, because the guard said giants aren't enough. Well, he's not [00:17:25.220] [SPEAKER_07] a giant. That's all I was saying. So, I mean, we could ask him, like, uh, he says he has a job at the docks. Who's the job with or something? [00:17:34.619] [SPEAKER_03] Name.

It's pretty [00:17:41.299] [SPEAKER_00] organized dice. [00:17:42.980] [SPEAKER_01] Hmm? [00:17:43.400] [SPEAKER_00] It's pretty organized dice. Ready for battle. [00:17:50.839] [SPEAKER_05] Sorry. Good name.

[00:17:53.440] [SPEAKER_04] I'm ready. Anybody else listening to the battle royale? [00:17:57.480] [SPEAKER_03] Name, uh, Brindle. Brindle? Brindle? Brindle.

[00:18:01.019] [SPEAKER_07] Brindle. Brindle. Brindle. Yeah. [00:18:03.160] [SPEAKER_04] Brindle, like the color? [00:18:06.079] [SPEAKER_07] Never mind.

Just Brindle? Brindle. Brindle. [00:18:12.660] [SPEAKER_04] Uh, in your debt I am. Oh, cool. We got a Yeti.

I mean, uh... Deliath. Deliath. [00:18:21.880] [SPEAKER_07] And wife. That's cool. Uh, now what, what do we do now?

We have a buddy. They can pull the wagon. [00:18:30.019] [SPEAKER_02] My horse is [00:18:30.819] [SPEAKER_04] tired. Yeah. [00:18:32.000] [SPEAKER_03] You [00:18:32.160] [SPEAKER_02] pull. He [00:18:33.220] [SPEAKER_04] said he has a potential job offer on the docks.

[00:18:37.900] [SPEAKER_03] Down on the docks? Yes, [00:18:39.099] [SPEAKER_04] uh, a job, uh, fish, fish job. Can we have fishermen? Something like that. Carry things? Okay.

[00:18:49.920] [SPEAKER_02] You [00:18:50.099] [SPEAKER_04] know someone down there though? On [00:18:51.019] [SPEAKER_03] boat? [00:18:52.140] [SPEAKER_02] Oh. You know someone down there? [00:18:53.779] [SPEAKER_04] Yes! Are we still trying to get a boat?

Oh, I'm not interested in a boat right now. I think we can wait a little [00:19:00.240] [SPEAKER_05] bit on that one. What? What's the matter? [00:19:03.759] [SPEAKER_04] You know, I just, uh, I think we should, uh, check the town out a little bit before we, uh, rush to getting a boat. Alright.

[00:19:11.480] [SPEAKER_02] Yeah, where are we gonna meet here? [00:19:13.539] [SPEAKER_04] Well, we gotta go to the North Ward, but I'm gonna have to, um, hire a proper carriage and get a little change of clothes. Proper carriage? [00:19:26.599] [SPEAKER_07] Yeah, [00:19:27.259] [SPEAKER_06] there's, [00:19:27.500] [SPEAKER_07] there's a livery in the South Ward. Okay. Should we go with?

If we're not gonna get a boat, then we should get a proper carriage. [00:19:36.359] [SPEAKER_04] Your choice, um... Well, you were gonna introduce us to this guy with a weird name. Yes, Chaz, Chaz. [00:19:43.500] [SPEAKER_00] Chaz. Yeah, [00:19:44.259] [SPEAKER_06] Chaz.

Can we just call him Chaz? [00:19:46.039] [SPEAKER_04] Yeah, you can stick with me if you want, or you can wait a couple hours. [00:19:50.440] [SPEAKER_00] So you don't have to just deliver this letter. Or you can meet me in North Ward. Your choice. [00:19:56.440] [SPEAKER_05] North Ward?

What is that? Do you have anything else to do? [00:19:59.740] [SPEAKER_04] North Ward. Of Water... Do [00:20:01.960] [SPEAKER_05] you know Waterdeep? [00:20:02.660] [SPEAKER_03] Do you know, have you ever been to Waterdeep?

Oh, I have. [00:20:06.819] [SPEAKER_04] Is there like a, um, I don't know, welcome area or anything near the gate where you can get a map or anything of the town? Not at all. Um, in fact, moving, like as soon as you guys just step through the gate, it's just so busy with people. Um, people moving every which way and [00:20:24.619] [SPEAKER_00] suddenly you're just like in the way of people. Like, unless you keep moving, you're just blocking the way of all the people coming through the gate.

[00:20:33.319] [SPEAKER_02] Alright, we should move. Let's go to the North, uh... Let's stick with that scene, though? [00:20:40.500] [SPEAKER_04] Yeah, we'll stick with her for now. Alright, can you show us a little bit? Or, I mean, that's required to us.

Here's, um, imagine a big city like this has lots of criminals. Yeah, it's a tough town, especially... What are [00:21:04.559] [SPEAKER_06] we supposed to [00:21:05.559] [SPEAKER_04] call the clan? Sorry, what's that? One second. One...

Like, thirty seconds. [00:21:21.839] [SPEAKER_02] But we know where the Goliath, the... Our Goliath friend is going, right? So we can go find him later. [00:21:28.700] [SPEAKER_04] He's headed to the dock ward. Friend is a pretty strong word.

But... Just a guy. [00:21:35.779] [SPEAKER_02] Hey, there's a... Ever... Ever skeptic over here. [00:21:39.700] [SPEAKER_04] There's [00:21:40.160] [SPEAKER_06] a map...

In the, um... Newspaper that you got. [00:21:45.400] [SPEAKER_04] Of the town. A map in the where? In the newspaper. Oh, okay.

The, um, Waterdeep Wazoo. Oh, it's just... The friend is in here every episode. Oh, it's just... Maybe... I will share that.

The friend is in here every episode. Oh, okay. There's a two. [00:22:00.819] [SPEAKER_02] This is good. Where did you get that? What was that?

Oh, okay. Well, I got that here. Oh, yeah? That's what I've been using for the past... I mean? Three sessions.

Oh. [00:22:16.660] [SPEAKER_04] There's the, uh, Waterdeep map on Discord. [00:22:23.279] [SPEAKER_06] I wonder if they have a... Yeah? Out of curiosity. They may.

[00:22:27.859] [SPEAKER_04] What they want... If they have a printer here. Yeah, that'd be nice. Yeah. So we're in the Southern Ward? You're in the Southern Ward.

So we're in the Southern Ward. So we're in the Waterdeep Circle. At the Southgate basically. [00:22:43.880] [SPEAKER_05] Came [00:22:43.980] [SPEAKER_04] in. Southgate on the [00:22:44.940] [SPEAKER_05] High Road. It's this deep water aisle.

So... [00:22:51.900] [SPEAKER_07] Trades Ward, Dock Ward... Something. City of the Dead. At the [00:22:59.799] [SPEAKER_04] cemetery. Does she know Horsenack?

Did you mention Horsenack different? [00:23:03.559] [SPEAKER_02] Did you know a guy named Horsenack? [00:23:05.000] [SPEAKER_04] Did you know a guy named Horsenack? You asked me this before. And I did mention that he was a member of Horsenack. Yes.

I didn't know him personally. I have seen a statue and a castle ward. [00:23:17.980] [SPEAKER_06] General Pies here. [00:23:20.119] [SPEAKER_04] Castle wards. These are the locations in the modern. The Lock.

The Lock. Sounds awesome. No, it's Koroks. It's a orderly. For several months. I've prepared everyone for this stuff.

Sitting in the dead. Been doing nothing but this for you. It's never the closest landmark in work our way. So, um, uh, she's gonna find, she finds a little livery. She hires a stable. Um, she knows her way around and she's confident.

[00:23:57.119] [SPEAKER_06] Uh, the South Ward, [00:23:59.559] [SPEAKER_04] by the way. Um, what is it? Is like, uh, middle class. Like, it's not like the poor area. It's like, pretty clean. It's nice.

Another thing you notice is that there are guards everywhere. Like, every corner there is a member of the watch standing vigilant. Okay. [00:24:31.440] [SPEAKER_05] Okay. Okay. Next thing, is it normal for all these watch guards to be around?

[00:24:36.180] [SPEAKER_04] Oh, yeah. Okay. Just normal security. Normal security. Once you're in, if you head to the dock ward. [00:24:43.180] [SPEAKER_05] Okay.

[00:24:43.420] [SPEAKER_00] It's a little more loose there. You'll still see plenty of watch around, but... [00:24:50.140] [SPEAKER_04] You know. Uh... Yeah. City of the dead.

What did I do? Same turn. Same turn. [00:25:02.799] [SPEAKER_07] That was my guess. [00:25:06.160] [SPEAKER_04] Okay, well, um, she hires a carriage. She's going to the northward.

Uh, to [00:25:10.279] [SPEAKER_06] the... Northward. Um... [00:25:16.640] [SPEAKER_04] You guys just want to go meet Chazlauth right now? Maybe surprise him? Yeah.

I know he's not good. [00:25:25.799] [SPEAKER_02] Alright then. Yeah. [00:25:27.500] [SPEAKER_06] Let's do it. Is there anything that we can... We don't know anything about this.

Bring [00:25:29.880] [SPEAKER_02] him as a gift? Maybe... What do we want from [00:25:33.059] [SPEAKER_06] Chazlauth? Get him in a better mood? He's [00:25:35.460] [SPEAKER_04] kind of a spoiled kid. Um...

I think he'll be excited to talk about dragons. If you have anything dragon related, we might... Alright. We [00:25:44.819] [SPEAKER_02] might hype him up a bit. What was the letter you're about, which you gave us, for him? [00:25:50.299] [SPEAKER_04] Well, as I mentioned, I had this idea that maybe we could go find some of the good dragons.

Like a... I know there's gold dragons and platinum dragons in the realm. I don't know how to find them. So... Maybe Chazlauth will. Okay.

And... Who knows? Maybe they can help. Maybe they have information. Alright. And, uh...

Obviously I can trust you guys. So... Why don't you just come along? Okay. Um... So she takes you to a stone tower.

So, um... Entering the North Ward, she's got like a nice carriage that's enclosed. She doesn't really want you guys to be seen. You're not really... Or famous. [00:26:41.579] [SPEAKER_05] Or [00:26:42.099] [SPEAKER_04] famous adventurers.

[00:26:42.940] [SPEAKER_02] Okay, that'll get you something here. But in the North Ward, [00:26:46.160] [SPEAKER_04] fashion's important. And, uh... Your name's important. There's a lot of things that are important in North Ward, so... You know, just don't embarrass me, please.

Okay. Uh, she takes you to a stone tower. What about this? There's a, um... I started talking to the horses. Can you cast animal friendship?

As a ritual? It's a kindred. Is it a... It's not. [00:27:19.380] [SPEAKER_06] It is damn cool! You almost got it.

You almost got it. But I think that you can be cast as a ritual. Yeah. Yeah, it takes an hour. Ten minutes. Ten minutes, yeah.

[00:27:29.859] [SPEAKER_04] He doesn't retain the ability to speak with his friend that was a... He does, every time he casts the stone. Oh. For the direction of the stone. I mean, you can talk to the horse all you want. [00:27:42.039] [SPEAKER_07] Yeah, that's not me.

I didn't mean, like, actually have [00:27:44.059] [SPEAKER_04] a conversation. No. Well, I thought you wanted me to roleplay a horse. [00:27:49.339] [SPEAKER_07] You were bored of the scenes, you know, you'd bring a horse in. [00:27:54.119] [SPEAKER_04] Which wasn't gonna help. Okay.

Stone Tower. The North Ward is not as busy. There's, like, people around. And there's, uh, plenty of watch everywhere. The Stone Tower has, uh, two dragon statues on each side of it. And a, uh, dragon statue over the center of the door.

There is a bronze knocker in the shape of a dragon's head. [00:28:32.319] [SPEAKER_06] Nerd. [00:28:35.380] [SPEAKER_07] Delfindal, I believe that's the name of the horse. What's that? Delfindal? [00:28:40.819] [SPEAKER_04] Delfindal?

No. That sounds wrong. Put her [00:28:43.940] [SPEAKER_01] up down. Okay, well, Delfindal it is. Delfindal. Uh, Naxim looks around at you guys and then proceeds to hammer on the knocker.

I look around at other people's outfits. [00:28:57.799] [SPEAKER_04] And then I type some stuff on my armor. [00:29:03.559] [SPEAKER_02] Transforms into a nice set of gold. [00:29:06.420] [SPEAKER_03] Oh, nice. [00:29:08.039] [SPEAKER_02] What do the rest of you look like? But the rest of us are screwed.

I'm wearing [00:29:10.440] [SPEAKER_03] heavy [00:29:11.299] [SPEAKER_04] armor [00:29:11.779] [SPEAKER_03] with, uh, [00:29:12.500] [SPEAKER_04] screws. You guys got up your gates. [00:29:13.500] [SPEAKER_03] I'm wearing chain mail. [00:29:15.720] [SPEAKER_04] Chain mail? Is it, like, clean and polished? [00:29:19.160] [SPEAKER_02] Yeah, of course.

I'm just [00:29:20.299] [SPEAKER_04] wearing [00:29:24.779] [SPEAKER_03] loose, airy clothing with slight, you know, [00:29:30.000] [SPEAKER_04] nautical look to it. It's kind of my captive's guard still. [00:29:34.000] [SPEAKER_06] Okay. You got a tricorder hat? [00:29:36.440] [SPEAKER_04] Yeah, I do have a tricorder hat. [00:29:38.160] [SPEAKER_07] Nice.

No, heavy armor with, uh, skins. Cleaned. Shiny. [00:29:45.720] [SPEAKER_04] Yeah. [00:29:47.579] [SPEAKER_07] Tanned. [00:29:49.700] [SPEAKER_04] Alright, um...

Uh, she knocks and the door just kind of opens a little bit. And, um... I don't know. There's an answer. Should go in. It's your friend.

Or a point. Okay, I'm going in. Really? Somebody tries. You said he's my friend. [00:30:21.359] [SPEAKER_07] Yeah.

You said he's... I didn't say she's... Why don't you call out to him? Call out at me. Non -committable. [00:30:28.059] [SPEAKER_04] Um, she pushes the door open a little more, and she says, Chaz!

Chaz! And at that moment, a tiny creature rushes out of the door. A flash of silver rushes past you guys. Um, and you hear a voice, uh, call from inside. Stop that! Stop that dragon!

Baby sword dragon. Um... So, looking around, there is a tiny baby dragon wormling, uh, with bright silver scales. That's not the magic. We just catch it. Um, dashes...

Dashes out of the door. What do you guys do? Catch fireball. [00:31:14.339] [SPEAKER_05] Do the, uh, spike growth. [00:31:19.220] [SPEAKER_04] I cast, uh, gust of wind. Or grease.

[00:31:21.960] [SPEAKER_05] In the direction opposite the dragon's travel. I mean, I could cast animal friendship. [00:31:27.259] [SPEAKER_04] I cast grease, he casts his wings, and he casts animal friendship. So slim and fly in here. Okay, so you cast gust. Yeah.

[00:31:36.519] [SPEAKER_06] You guys really all doing that? [00:31:38.299] [SPEAKER_07] No, it's [00:31:39.039] [SPEAKER_06] just... Come on! [00:31:41.940] [SPEAKER_04] Is that animal friendship? Yeah, why is he gonna run away? [00:31:54.119] [SPEAKER_01] You know what that spell from?

[00:31:57.700] [SPEAKER_00] Is that the network going? Well, actually, it's a baby, so maybe... What? Is it intelligent yet? [00:32:04.319] [SPEAKER_04] Is a [00:32:04.740] [SPEAKER_03] baby human? I'm sure it's the one [00:32:05.740] [SPEAKER_00] that did the beasts.

Is the dragon on a beast? What a main chain effect. [00:32:11.220] [SPEAKER_04] Um, it's gonna roll a strength save against Gust of Wind. What's the DC? Uh, my spell would be saved, which is... Has to make a deck save against Grease.

Okay. Uh, 16. You're right. Uh, it fails the save against Gust. Okay. And it gets blasted...

Over the grease. Over the grease? I mean, right through it. I get it. [00:32:40.240] [SPEAKER_05] It's sliding [00:32:40.960] [SPEAKER_03] in. It succeeds.

It blasts into the door, and the guy catches it. Oh, man. Whew. I'm gonna get in it soft. Let's get in. Okay.

[00:32:54.160] [SPEAKER_06] Alright. Close the door. Close the door. Close the door. [00:32:58.579] [SPEAKER_03] Oh, man. These are super illegal.

Ha ha ha. Ha ha ha. Uh... [00:33:06.519] [SPEAKER_04] Illegal? Why are they illegal? Uh...

Well, uh... Why are they illegal? Uh... Professor... Drafkala? What are you doing here?

[00:33:20.700] [SPEAKER_06] Drafkala? That's Naxene's lesson. Uh, okay. [00:33:25.880] [SPEAKER_04] I need something from you, Chaz. Oh... And it's not Professor Drafkala anymore.

You can just call me Naxene. You're a grown man. How old is this guy? He looks to be in his mid -30s. Human? Human.

Yeah. Um... He's wearing, like, uh... Some robes that look like sleepwear, and they're fashioned after dragon scales. Um... His apartment is, like, smoky.

I mean, the bottom floor of this tower is, there's, like, a little layer of smoke hanging in the room. [00:34:04.299] [SPEAKER_06] Um... It's, like, [00:34:04.940] [SPEAKER_05] dark with, like, candle lit, and then there's just, like, dragons everywhere. Dragon statues. [00:34:12.059] [SPEAKER_04] There's, like, a... [00:34:12.679] [SPEAKER_05] Not real.

But only one baby dragon? Oh, that we [00:34:16.260] [SPEAKER_04] can... Yeah. Yeah, [00:34:17.159] [SPEAKER_07] just one [00:34:17.480] [SPEAKER_04] live [00:34:17.699] [SPEAKER_07] dragon. Okay. So he has, like, a fog machine in here?

He's, like, a stoner, but he really likes lizards. [00:34:22.059] [SPEAKER_04] Yeah. Yeah. Uh, is that kind of smoke? In my [00:34:26.840] [SPEAKER_07] mind. [00:34:27.820] [SPEAKER_04] He's a deep purple plane.

I mean, uh... Deep purple dragon. [00:34:35.519] [SPEAKER_03] Uh... Yeah, so, uh, what... What can I do for you this? [00:34:41.880] [SPEAKER_04] Like, have a seat or whatever.

Like, any chair you find just covered in crumbs? We heard you're a dragon expert. We're talking about dragons. I don't know. [00:34:52.179] [SPEAKER_03] Oh, you know what I'm talking about dragons? It's true.

Oh, man. What color do they come in? You know about dragons? I have... [00:34:58.039] [SPEAKER_04] So many. Okay, so there's not just, like, the chromatic dragons.

Oh. Uh, there's metallic dragons, which you probably know, but... [00:35:06.460] [SPEAKER_03] There's new research coming out about a whole new variety. Gem dragons. Oh. [00:35:13.400] [SPEAKER_07] Are they...

Are they good or evil? [00:35:15.159] [SPEAKER_03] They're, [00:35:15.719] [SPEAKER_04] like, [00:35:16.320] [SPEAKER_03] in between. [00:35:17.480] [SPEAKER_04] You know? They're not good or wrong, but... This may surprise you. Not all chromatic dragons are evil.

Not all metallic dragons are good. What? They each have their own, you know, [00:35:30.199] [SPEAKER_03] independent will and desires and motivations. [00:35:33.659] [SPEAKER_07] Name one good dragon. [00:35:35.579] [SPEAKER_03] One [00:35:36.199] [SPEAKER_04] good [00:35:36.400] [SPEAKER_07] dragon? Yeah.

[00:35:37.880] [SPEAKER_04] This little baby right here. It's a [00:35:40.980] [SPEAKER_02] silver [00:35:41.239] [SPEAKER_07] dragon. Touché. [00:35:42.880] [SPEAKER_03] Yeah, it's just a cute little baby. Oh, God. Fuck.

Dude. This is... [00:35:52.960] [SPEAKER_04] I'm imagining, like, you know, like a... One of those pit bull, like, enthusiasts, and has, like, pit bull, like, shirts. Like, [00:35:59.139] [SPEAKER_02] the singer or the singer? The dog.

The dog. Oh, the [00:36:02.960] [SPEAKER_06] dog. Yeah. [00:36:06.320] [SPEAKER_04] Uh, anyway, yeah, I... Dragons can watch your babies. What's, um...

What's up, though? It's got something to do with giants, right? The giants, or the... Oh, the giants. The giants suck, right? Talking about giants and bears.

Dragons are the natural enemies of giants. That's true. [00:36:27.260] [SPEAKER_07] That's what I heard. The giants and dragons were at war for over a hundred years. [00:36:30.780] [SPEAKER_04] Are they friends now? No.

No. All [00:36:34.659] [SPEAKER_07] dragons? Or just the... Metallic dragons? Are [00:36:37.860] [SPEAKER_04] there any... No, even...

All dragons. All dragons. Okay, do not like giants. [00:36:43.320] [SPEAKER_07] Are there any good dragons that are friends with any... Any giants? [00:36:47.300] [SPEAKER_04] Yeah, I...

I think there's exceptions, for sure. Sure. Um... Sure. Um... Obviously, there's the famous example of Harshnag, who's a city defender.

[00:37:00.320] [SPEAKER_07] Um... Who's a giant. Who's he friends with, dragon -wise? [00:37:07.099] [SPEAKER_04] Um... [00:37:07.619] [SPEAKER_07] Well, [00:37:08.099] [SPEAKER_03] I [00:37:08.179] [SPEAKER_07] mean... [00:37:08.440] [SPEAKER_03] Wait, [00:37:08.599] [SPEAKER_04] Harshnag is a giant or a dragon?

A giant. Yeah, yeah, yeah. [00:37:12.280] [SPEAKER_03] Um... You [00:37:12.920] [SPEAKER_04] know, there... Uh... The name escapes me, but there was a copper dragon, who often, uh...

Worked with Force Grey as a... As an ally and... Confidant. Or... Is he a large knight? No, I didn't know it.

He's very famous, though. Yeah. Um... [00:37:32.000] [SPEAKER_02] Like us. There's a statue down in the castle. Yeah.

There's a statue. Oh, it might be good [00:37:38.940] [SPEAKER_04] to see the statues of what it looks like, huh? [00:37:41.039] [SPEAKER_03] Hmm. [00:37:41.659] [SPEAKER_04] Or do you have a picture of him? Or should we just go look at the statue? [00:37:45.300] [SPEAKER_03] Um...

I don't have a picture of him. [00:37:49.360] [SPEAKER_04] He's famous. Yeah, he's famous. I mean, I got a picture of him. [00:37:53.440] [SPEAKER_03] I don't know. I don't know.

I'll just have pictures of random giants. [00:37:56.960] [SPEAKER_04] Black dragons. Okay. Well, yeah. The dragons are just... That's true.

They are [00:38:02.980] [SPEAKER_06] pretty... Can we know of Force Grey's? Can we know of Force Grey's? Can we know of Force Grey's? Can we know of Force Grey's? Can we know of Force Grey's?

[00:38:08.019] [SPEAKER_04] You've heard of him, yeah. We've [00:38:09.280] [SPEAKER_05] heard of him. Is that a person? No, it's an adventuring group. Oh, that's right. That, uh, Parson Act was part of.

Yeah, he got upset. [00:38:16.280] [SPEAKER_04] Who else was in Force Grey? Well, um... The, uh, President, um... What's her name? Laeral Silverhand?

Lionel? [00:38:27.239] [SPEAKER_00] She's the High Lord of Waterdeep? [00:38:29.940] [SPEAKER_04] She was in Force Grey? Yeah. Um, there was that bard... Who's name was, um...

Who's name was, um... You [00:38:41.659] [SPEAKER_03] know... I [00:38:45.900] [SPEAKER_04] don't know his [00:38:46.280] [SPEAKER_02] name is here. Vandal. [00:38:51.079] [SPEAKER_03] Vandal Lovelace. Nice.

[00:38:54.300] [SPEAKER_04] Yeah. Is he still around? [00:38:56.559] [SPEAKER_03] Yeah, he's still... Takes it around town. Yeah. [00:39:00.000] [SPEAKER_04] Do you know where?

Um, he... Well, he does hang out down at the statue quite a bit. At the statue? Yeah. He plays there, like, most days. Um, [00:39:11.679] [SPEAKER_02] and then, I think, uh, he...

He... You know, you can find posters for where he's performing. Um, he kinda hops around the different taverns around the city. [00:39:24.269] [SPEAKER_04] Um, usually doesn't play the northward, though. It's more of a southward kind of guy. How many dragons have you met?

So, um, besides this one, I think I still haven't, like, officially met a dragon. How did you get this? What did you get? [00:39:42.849] [SPEAKER_03] Oh, my dad got it for me. [00:39:45.690] [SPEAKER_04] Who's your dad? My dad?

You mean... [00:39:51.429] [SPEAKER_06] Mr. Yarghorn? [00:39:54.269] [SPEAKER_04] Yeah. Who is this guy who can acquire a dragon? [00:40:00.010] [SPEAKER_03] Well, uh, I mean...

[00:40:03.550] [SPEAKER_04] You know? Open person. He's got a lot of money. A lot of money. He owns a bunch of boats. Owns a bunch of buildings.

A bunch of boats. He [00:40:11.670] [SPEAKER_03] tried to teach me all this stuff. And I was like, you know what, Dad? I'm not following in the family whatever it is business. I'm gonna do dragon stuff. [00:40:24.690] [SPEAKER_04] And he said, you know, something something.

And then, I don't know. I cried and then he said he'd keep funding my tower. Do you know where he got the dragon from? Do I know where he got the dragon? I mean, you know, when you have a bunch of ships coming in and out, you know people? Probably, you know, that's a good question.

I know that dragon eggs can be purchased. It's hard to hatch dragon eggs, but... I should ask you. [00:41:02.670] [SPEAKER_07] So there's two people in this town who know Harshnag, right? There's the bar guy and then Vandalov Laysen. Who was that?

[00:41:11.530] [SPEAKER_04] The leader. The president. [00:41:13.730] [SPEAKER_07] President of [00:41:14.489] [SPEAKER_04] Waterhand? What'd you call it? Laeral Silverhand. Silverhand.

President of Waterhand. Is that [00:41:25.269] [SPEAKER_03] President? [00:41:26.630] [SPEAKER_04] That's right. Yeah, we tangled with the blue dragon on our adventures. What do you [00:41:31.550] [SPEAKER_06] call [00:41:32.710] [SPEAKER_03] it? [00:41:33.349] [SPEAKER_04] No.

Is it blue? Is it red? Like you follow? [00:41:37.690] [SPEAKER_06] Is it blue? Yeah. [00:41:39.829] [SPEAKER_04] There were griffins involved.

Difference, yeah. I knew. They call it out. Like, okay, you can drag it out. Oh, it's quite large. About [00:41:48.409] [SPEAKER_03] the [00:41:48.570] [SPEAKER_02] size of this [00:41:49.250] [SPEAKER_03] house.

[00:41:49.829] [SPEAKER_02] You smoked it. [00:41:50.949] [SPEAKER_06] You smoked it. It was blue though? He smoked it pretty good. You said it was blue? Yeah.

[00:41:55.369] [SPEAKER_02] They do. [00:41:56.210] [SPEAKER_06] I don't think it was blue. That's my recollection. Were you like, [00:42:01.289] [SPEAKER_00] in its territory? [00:42:03.090] [SPEAKER_04] No, it was, um... Was it the territory of the clouds?

Believe it or not. No. We were hitching a ride with our... We were in a [00:42:09.489] [SPEAKER_07] flying castle. We were with the cloud gym. [00:42:11.610] [SPEAKER_04] Yeah.

Oh. That's really unusual behavior for a young blue dragon. Yeah. I [00:42:17.369] [SPEAKER_03] guess not. Um, the old, the blue... I'm working on that.

[00:42:21.809] [SPEAKER_04] See? The blue dragons, especially when they're young, they're extremely territory. They tend to just kind of stick to their lair, you know? Um, they can be kind of like persuaded to go out for like big treasures and stuff like that, because you know they love adding to their horde. Zephyros. [00:42:40.070] [SPEAKER_06] But like, most of all, like you said they came chasing you in the sky?

Yeah. [00:42:45.510] [SPEAKER_00] Oh yeah. [00:42:46.349] [SPEAKER_06] And there was a [00:42:47.090] [SPEAKER_00] giant named Zephyros. I don't know if that sounds familiar. [00:42:51.090] [SPEAKER_04] Oh, I don't know what that is. I don't know anything about giants.

Only dragons. Uh, but I will say that for a dragon to go on a mission like that, someone really powerful pulling some strings. That's very suspicious. [00:43:11.010] [SPEAKER_00] There are [00:43:11.329] [SPEAKER_07] a lot of little [00:43:11.869] [SPEAKER_00] dragons. Like little, what do they call them? Wyrmns?

[00:43:16.590] [SPEAKER_07] Black dragons? I think it was gargoyles. Gargoyles. Those gargoyles? There were [00:43:20.730] [SPEAKER_04] gargoyles. There was like one little helper guy.

[00:43:24.489] [SPEAKER_07] There was a helper guy that was like flying up and then we knocked him out of the air and he fell to his death. Remember that dude? [00:43:31.230] [SPEAKER_04] I thought he was a good dragon. He was riding the dragon. Oh, that was a half dragon. Half dragon.

Yeah. I thought that was a lesser dragon. Did you relay all this to him? Yes. Sure. Wait, what's your talking?

Kobolds. A half dragon. [00:43:50.230] [SPEAKER_03] Was a [00:43:51.309] [SPEAKER_00] half dragon also a dragon? Half dragon or dragonborn? I believe so, yeah. Is that the same thing?

No, they're fully different. [00:43:57.369] [SPEAKER_04] Okay. Is it like a lesser [00:43:58.889] [SPEAKER_07] sneak? What is a half dragon? So a dragonborn is like a race of people. Like you're born a dragonborn.

Like your mother was a dragonborn and you were hatched from the air. So it was like a half dragonborn? Like born a half dragon? No, a half dragon is when you [00:44:20.550] [SPEAKER_01] take a man or woman or whatever and we're halfling? No? [00:44:28.530] [SPEAKER_04] All or all?

Half elk. Awesome. Half elk. When you take one of these and you take one [00:44:39.329] [SPEAKER_03] of these people and you take one of these things and you perform, an ancient dragon performs a ritual that can turn a man into a half dragon and he has like bathe in her blood. Oh. [00:44:51.050] [SPEAKER_07] Dicks.

Yeah, it's a real... So it's a choice. Gross. Real devotee kind of thing to become a half dragon. This is like Cult of the Dragon business [00:45:00.630] [SPEAKER_06] that you guys are dealing in. You're gonna kill this person.

[00:45:05.050] [SPEAKER_04] Yes. [00:45:06.309] [SPEAKER_03] I got an idea. [00:45:08.630] [SPEAKER_04] Got an idea? [00:45:09.550] [SPEAKER_03] Yeah. [00:45:09.789] [SPEAKER_04] Hold on a second. He like pulled out some notes.

[00:45:15.809] [SPEAKER_03] Yeah. No. And that's... Where is this? [00:45:26.449] [SPEAKER_04] Yeah, okay. So.

There is this green dragon that I know about. I know I don't, I haven't met her, but there's a lot of people that I know that have done business with Old Gnawbone. Old Gnawbone. Yeah. [00:45:53.769] [SPEAKER_02] Ancient green dragon. [00:45:56.190] [SPEAKER_04] But...

[00:45:56.869] [SPEAKER_02] Good dragon? [00:45:58.670] [SPEAKER_04] Well... [00:45:59.349] [SPEAKER_05] Or it's complicated. [00:46:00.590] [SPEAKER_04] It's complicated. See... Here's what I'm thinking.

Is there's all this like giant stuff going on. And you guys say you're like doing stuff with giants. [00:46:12.550] [SPEAKER_02] Yeah. You're like anti -giant? You're like trying to kill them? [00:46:17.110] [SPEAKER_04] Kill one?

[00:46:18.090] [SPEAKER_02] We're not trying to kill them. [00:46:19.710] [SPEAKER_04] Necessarily. We're trying to... I don't know. Should we relay the whole ordning thing? Do you relay the ordning?

Explain in every detail. There's a hierarchy. [00:46:31.369] [SPEAKER_07] You know, ordning of the giants has been broken. And the hill giants are on the bottom. And that's one of the ones that killed, right? Oops.

Two. But we met a cloud giant who's pretty high on the list. He was pretty cool. But the ordning [00:46:46.909] [SPEAKER_04] is broken. The ordning is broken. So the giants are all messed up.

All squabbling now to figure out who's in charge of the giants. They're all fighting for power. I understand all. Okay. Wow. So, what do you think is the giants?

Is there a dragon version of the ordning? No. No. Well, okay. So there's two dragon gods. I mean, there's Bahamut and there's Tiamat.

Yeah. And that's kind of where the good and evil kind of chromatic Tiamat metallic Bahamut comes from. It really is just those dragons' natural allegiance to those deities. But Tiamat's trapped in the nine hells. So, you know, who knows even what's going on anymore. Old Nama, I think if you guys go to her and are like, hey, we want to kill some giants, she would probably be in a...

She might be in a... Or is she? I don't know if our ultimate goal is to kill giants. We want to kill some giants. She's in a... According to this, okay, so, yeah, some merchants had gone there, did a bunch of business with her, and it looked like they were in the Crypt Garden Forest.

[00:48:06.409] [SPEAKER_07] That's where the merchants went, to Crypt Garden [00:48:08.449] [SPEAKER_04] Forest? Yeah, that is apparently where Old Nama was. Is that in town, or is that... No, no, no, no, it's out in the wild. Crypt Garden Forest? Yeah, yeah, yeah.

You have a map I can mark. Sorry. Goodbye, boys. [00:48:28.849] [SPEAKER_05] Getting all of them. Got a map [00:48:34.989] [SPEAKER_00] right here. [00:48:35.269] [SPEAKER_05] Back here.

Back here. Back here. Back here. Back here. Back here. Back here.

Back here. Back here. Back here. Back here. Back here. Back here.

[00:48:49.429] [SPEAKER_04] Back here. Back here. Back here. Back here. Back here. Back here.

Back here. Back here. Back here. Back here. Back here. Back here.

Back here. you had in mind? No, I didn't want help from a chromatic dragon. That sounds like suicide. What was your idea? [00:49:12.650] [SPEAKER_01] I thought maybe we would find a metallic dragon.

Do you know any metallic dragons? [00:49:19.869] [SPEAKER_04] Yeah, green dragons. You know, if I did, I would probably be with them right now. The copper dragon then is with the gray... Harshnag. Harshnag Mew, okay.

[00:49:36.550] [SPEAKER_07] That was [00:49:36.929] [SPEAKER_04] what he said. And presumably the bard would know too, so we should seek the bard. [00:49:41.929] [SPEAKER_07] And if he doesn't, you [00:49:42.969] [SPEAKER_04] know how to find Harshnag. And there's the leader. She seems less accessible. Right.

Get an audience with the [00:49:52.949] [SPEAKER_02] president. We want to talk to the president. That's right. [00:50:00.929] [SPEAKER_04] You want an [00:50:01.769] [SPEAKER_02] audience with Laeral Silverhand? Yeah. Get a [00:50:04.449] [SPEAKER_04] plan.

Did you say Laurel? I thought it was lying. Take me to your leader. What did I say? We're going to have an ultimate fighting thing [00:50:10.969] [SPEAKER_02] right in front of you. [00:50:14.730] [SPEAKER_04] And she's asleep.

No, no. We'll talk to [00:50:18.329] [SPEAKER_02] the [00:50:18.670] [SPEAKER_04] bard guy [00:50:20.570] [SPEAKER_02] first. [00:50:24.670] [SPEAKER_04] How's Waterdeep doing with all these giant things? Some well -stamped. On like Golden [00:50:30.610] [SPEAKER_07] Field. Have there been any giant incidents here?

[00:50:35.010] [SPEAKER_04] No giants here. I mean, it's probably the best offended city in the whole north. No? We'll just have to find it on this map. Sorry, there's no, uh, hmm. [00:50:51.630] [SPEAKER_07] Any other search.

Is there anything interesting about [00:50:56.409] [SPEAKER_04] other Kermode Dragons? Tell me about the Panadragon here soon. The red one. The red ones? Those, uh, are of the element of fire. Might be obvious.

Everyone knows that. So blue is lightning. Blue is lightning. What's green? Poison? Yeah, poison.

It's yellow. Maybe it isn't yellow. [00:51:23.230] [SPEAKER_00] Maybe you're thinking of gold? Which is also fire. [00:51:28.309] [SPEAKER_04] There's no yellow. There's white.

There's black. [00:51:34.010] [SPEAKER_01] No Pantone spectrum. What [00:51:37.269] [SPEAKER_03] the fuck is this shit? You [00:51:39.150] [SPEAKER_01] should have. The color of the year. [00:51:48.269] [SPEAKER_07] Do [00:51:48.750] [SPEAKER_02] you guys remember this oracle thing?

[00:51:54.030] [SPEAKER_04] They... [00:51:54.510] [SPEAKER_07] Okay, so in the first town we were in, there was something that the giant stole, right? Right. [00:52:02.849] [SPEAKER_03] Where's your map? Oh. [00:52:05.110] [SPEAKER_07] You know what he [00:52:12.869] [SPEAKER_06] is?

[00:52:13.769] [SPEAKER_04] Chekhov's. Yeah. [00:52:14.630] [SPEAKER_02] This is where... What is it? [00:52:17.929] [SPEAKER_04] Westbridge? Where, um, old Bobo lives.

Okay. The green dragon. I can't read that. It's a crypt garden forest, I see it. Oh. Um.

One of the... I think the half -blood dragon... sorry, the half -dragon dropped this, uh, necklace. And I show him the blood -bill vial. I don't know. I don't remember this correctly.

It's one of the... I think it was from the... does this mean anything to you? Is this your blood in there? No. Uh...

Is this from the half -half dragon? I thought it was, but it might be necessary. [00:53:02.909] [SPEAKER_00] No, his blood turned to ash when he died. [00:53:05.230] [SPEAKER_04] Um. Okay. So then, let's see my blood.

We do have the dragon blood. [00:53:13.150] [SPEAKER_03] You [00:53:13.630] [SPEAKER_04] have [00:53:13.769] [SPEAKER_03] dragon blood? [00:53:14.909] [SPEAKER_04] We have dragon blood. Yeah, [00:53:16.550] [SPEAKER_07] we also have giant thumbs. [00:53:18.809] [SPEAKER_03] That look pretty normal to me. [00:53:21.929] [SPEAKER_04] Show him [00:53:22.530] [SPEAKER_07] the dragon [00:53:22.929] [SPEAKER_04] blood.

Hey! Two giant thumbs whey. We have a two liter jar of dragon blood. Wow. Two liters. What's this two liter jar of dragon blood?

[00:53:35.230] [SPEAKER_07] And a dragon tooth. What, uh... What do you want for that? What [00:53:38.449] [SPEAKER_04] good in... What would you do with... What could...

What do people do with dragon blood? To bathe in it? Well, if you know the dragon, you could find them. Magic. Or, I don't know, [00:53:54.610] [SPEAKER_02] I just want it. Could it be used to find a relation of the dragon in question?

[00:54:02.630] [SPEAKER_04] Maybe, if you found a powerful enough cleric. Oh, the blood of the dragon that we killed? [00:54:08.489] [SPEAKER_06] Yeah, dragon being killed, so we could find perhaps its parent blue dragon using its blood. [00:54:16.489] [SPEAKER_04] That looks like we killed your child. That's right. Is that possible?

Can we do that? I don't know, that's over my head. You're not. Maybe, I would find a powerful cleric. You taught us about half [00:54:28.510] [SPEAKER_07] dragons. That doesn't interest you at all, does it?

To become a half dragon? No. [00:54:36.829] [SPEAKER_05] Is that what you want to blood? You're just going to take a bath in this blood? I didn't [00:54:41.329] [SPEAKER_02] think [00:54:41.650] [SPEAKER_05] of that. [00:54:44.070] [SPEAKER_02] I don't think it's enough, plus you need a dragon to perform the ritual.

Oh, okay. [00:54:49.230] [SPEAKER_04] I think we'll hang on to the blood then. It'd be helpful to us in finding... [00:54:54.070] [SPEAKER_07] I mean, what does the... what would you be willing to buy the blood for? [00:54:58.909] [SPEAKER_04] How [00:54:58.949] [SPEAKER_07] much?

[00:54:59.150] [SPEAKER_04] 10 gold that they do for it. Two liters? That's right. There was some property in this blood. You want to eat blood for you? We'll shop around.

Yeah. What do you want for it? Group it on the marketplace. What do you use for this dragon? [00:55:17.210] [SPEAKER_05] Yeah, I don't think it's for sale. I don't recall.

I don't want to. The dragon tooth on the other hand, maybe. [00:55:23.469] [SPEAKER_01] I don't know what it is. I don't know what it is. I don't know what it is. I don't know what it is.

I [00:55:27.489] [SPEAKER_04] don't [00:55:27.829] [SPEAKER_01] know what it is. [00:55:28.510] [SPEAKER_02] I don't know what it is. I'm [00:55:28.789] [SPEAKER_04] a [00:55:28.849] [SPEAKER_03] blue [00:55:29.030] [SPEAKER_04] dragon? [00:55:31.449] [SPEAKER_03] Yeah, [00:55:32.150] [SPEAKER_04] I would want that, sure. [00:55:35.389] [SPEAKER_02] It'll just take anything. I mean, [00:55:39.070] [SPEAKER_04] look, the dragon tooth.

Super cool. Yeah. No arguing too. So are you in a soldier? We'll think about it. We'll get back to you.

We'll be in town for a little while. We'll [00:55:54.489] [SPEAKER_02] come [00:55:55.949] [SPEAKER_04] back. You might find a useful place to be. Yeah. It's been very helpful. I think we're going to depart for now.

Find this bard guy. Find this bard guy. [00:56:08.210] [SPEAKER_02] Whatever you do. My notes say that the Harshnag [00:56:10.909] [SPEAKER_04] would help us find or [00:56:12.889] [SPEAKER_02] speak with the [00:56:13.550] [SPEAKER_04] oracle. [00:56:14.269] [SPEAKER_02] But I don't know why we want to talk to this oracle. [00:56:16.929] [SPEAKER_05] Or, doesn't it have something?

Something about the oracle? [00:56:19.849] [SPEAKER_07] Doesn't it have like [00:56:20.690] [SPEAKER_05] a... [00:56:20.869] [SPEAKER_07] Oracle? Isn't there something to do with like a [00:56:22.869] [SPEAKER_05] conch or something that would allow us to go underwater? [00:56:26.929] [SPEAKER_04] Or am I just... Is the oracle the one that's actually in the maelstrom?

I think? She's in the spine of the world. Right. Which is like in the middle of the ocean. Why isn't that just up here? Oh, she's in the spine of the world?

Okay. That's what I moved at. Oh, it's the giant leaders in the [00:56:44.289] [SPEAKER_00] ocean. Yeah. [00:56:45.750] [SPEAKER_04] Yeah. [00:56:46.050] [SPEAKER_07] Leaders in the ocean, right?

That makes sense. [00:56:48.829] [SPEAKER_04] And [00:56:48.889] [SPEAKER_02] we [00:56:49.030] [SPEAKER_04] need [00:56:49.210] [SPEAKER_02] to... Oracle could maybe help us find them. [00:56:51.630] [SPEAKER_07] Yeah. Because I think that's why we went to Goldenfield originally. Because [00:56:54.010] [SPEAKER_04] there's supposed to be a [00:56:54.630] [SPEAKER_05] giant that we can try to talk to and then we just have to burn around.

[00:56:58.909] [SPEAKER_04] Um, question is why you need to go to the oracle? [00:57:01.949] [SPEAKER_07] Is it to find the old dragon leader? Well, that's the one vying for... That's the one that's trying to be the top dog, I think? Um... Well, there was one that was at the top.

He [00:57:11.690] [SPEAKER_04] disappeared. [00:57:12.550] [SPEAKER_07] Right? [00:57:14.969] [SPEAKER_04] So the oracle will give you knowledge that will help you defeat the giant lords. The giant lords. And the one in the maelstrom is one of the giant lords. Which, um, you need one of their con...

Conks. [00:57:33.230] [SPEAKER_05] Conks. Conks. Yeah, that's right. [00:57:36.230] [SPEAKER_04] You mustn't need... [00:57:37.349] [SPEAKER_00] To go on.

So you travel [00:57:38.630] [SPEAKER_05] to, um, maelstrom, the, um, storm... king's... Storm king? Domain. Storm giant. Okay.

[00:57:49.090] [SPEAKER_04] The king of giants is missing. [00:57:51.889] [SPEAKER_05] Right. And the con... Is that... [00:57:55.389] [SPEAKER_04] Is that underwater? So...

You learn that each... Yeah, it's deep, deep underwater. Okay, [00:57:59.530] [SPEAKER_05] so it was not... You learn that each giant has an item that allows them to teleport there. Okay. Okay.

[00:58:06.889] [SPEAKER_04] All right. Come on hold out. As far as we know, our schnag is... I remember... They're in the spine in New York. Right.

[00:58:15.469] [SPEAKER_07] You learn that, yeah. There was a nice visual in the hierarchy. Uh... Pretty high open. Has nothing to do with the text. [00:58:27.489] [SPEAKER_04] So you're a quick darkness.

Was there another question I was trying to answer? Oh no, but um... Chaws. Before you guys go, are you going to go see Old Gnawbone? I have something that might help you. Yeah, we're going to go see him.

[00:58:48.010] [SPEAKER_07] Hold on. Definitely. [00:58:50.550] [SPEAKER_05] Old Gnawbone? [00:58:51.809] [SPEAKER_07] Old Gnawbone? [00:58:52.550] [SPEAKER_05] The green dragon. [00:58:54.610] [SPEAKER_02] That loves killing giants.

The evil dragon? [00:58:57.670] [SPEAKER_04] Not evil. They're good and bad dragons, we just learned. He reaches under a desk and he pulls out a box and he looks to the box and the box like clatters with some glass shaking. Oh hold on, he's like looking at different bottles. This one, this one, this one, this one.

Here, you can each have one. This will give you resistance to the poison in case, [00:59:22.349] [SPEAKER_03] you know, you need it. Old Gnawbone doesn't take a liking to us. Right. Okay. [00:59:29.170] [SPEAKER_05] I think it will.

Okay. Thanks. What would we get from Old Gnawbone if we went there? He'd be excited about [00:59:39.110] [SPEAKER_02] killing giants. Kill giants. We hate giants too!

[00:59:42.130] [SPEAKER_07] Potentially a very powerful ally. Okay. Maybe he'll be able [00:59:46.949] [SPEAKER_02] to fly as someone. Oh, that's a potion never ending. Potion and resistance? [00:59:54.690] [SPEAKER_04] Poison [00:59:55.449] [SPEAKER_03] resistance.

[00:59:58.030] [SPEAKER_04] Okay. Sweet. I think in the, um, player's handbook it's listed as anti -venom. [01:00:07.309] [SPEAKER_02] Should I just add that to our party inventory? Yeah. Uh, four, four potions.

Ooh. Ooh. There's an anti [01:00:26.829] [SPEAKER_01] -toxin. Let's see. [01:00:32.489] [SPEAKER_07] So, no results for anti -venom. We can get reds to pull now.

Yeah. [01:00:42.710] [SPEAKER_04] Go see Mr. Bard first. Mm -hmm. So there's an anti -toxin that, uh, gives advantage on saving throws against poison. That's not.

[01:00:56.369] [SPEAKER_06] Mm [01:00:56.849] [SPEAKER_05] -hmm. Per se. [01:00:58.730] [SPEAKER_02] I think he said it was an antidote to the venom? To the poison? [01:01:04.010] [SPEAKER_04] Yeah. It gives you resistance to [01:01:05.909] [SPEAKER_02] poison.

[01:01:06.789] [SPEAKER_04] What does resistance mean? Oh, you know what? I think poison is a potion of poison resistance. [01:01:12.030] [SPEAKER_02] There's a potion of poison resistance. [01:01:13.989] [SPEAKER_04] It's that. It's not that.

[01:01:19.230] [SPEAKER_02] Poison resistance. Poison resistance. Four of those. How long does that last? Uh, one hour. Oh, shoot.

I read Jack [01:01:27.969] [SPEAKER_05] by the way. Just kidding. [01:01:33.909] [SPEAKER_07] There is... Sneak shot from it. I guess that is venom. [01:01:40.349] [SPEAKER_04] Ooh.

I have a dagger. There's a poison dagger. I can stab you if you want. See if it works. [01:01:47.909] [SPEAKER_02] I'll edit those to our party inventory. Cool.

[01:01:55.030] [SPEAKER_03] Off to the bard! Off to Harshnag's statue to find the bard. [01:02:00.250] [SPEAKER_04] Everybody say it, Valmar or something? Yeah. Just keep our eyes open while we walk in town, see if there's anything cool. I ask [01:02:08.349] [SPEAKER_02] Naxine if you leave, is there...

If you leave with the bard doesn't work out, is there any chance you can introduce us to [01:02:14.289] [SPEAKER_04] Lionel? To Laeral Silverhand? That's a maybe. That's a maybe. Are you gonna be around? Yeah, um, look, if you guys need a place to stay...

Yes. You can stay in one of our guest houses. Awesome. Sweet! You are so nice. Who's ours?

The... Drathcala family. Does it have a pool? Drashim? It's got more than one pool, obviously. [01:02:46.530] [SPEAKER_02] Do they have bidets?

[01:02:47.969] [SPEAKER_04] Yes! Bidets [01:02:50.849] [SPEAKER_03] have been invented [01:02:51.369] [SPEAKER_04] yet. What's her name again? Well, we're talking [01:02:54.929] [SPEAKER_03] to... Xe? [01:02:57.110] [SPEAKER_07] What do servants do?

[01:03:00.969] [SPEAKER_04] Huh. I don't know. I don't know how... Maybe I'll operate. Um... Okay.

Okay, then. [01:03:13.289] [SPEAKER_02] Everybody poops next. [01:03:16.670] [SPEAKER_04] I don't know about the D &D world if that's true. The president already poops. Not everyone may poop here. Um...

Yeah, she gives you a direct answer to your house and... Um... Says the password. She gives us the passcode? Thank you! Nope, she just says to ask for her.

Which is the password. Her name is the password. Cool. Um... So, you guys... How are you, uh...

[01:03:49.889] [SPEAKER_07] You're leaving the North Ward? Should we ask, uh... What's his name again? [01:03:55.369] [SPEAKER_04] Chaz? Chaz. Should we ask Chaz?

What... [01:03:58.389] [SPEAKER_07] What are the cool taverns not in North Ward? What are the cool taverns that are not in North Ward? [01:04:05.909] [SPEAKER_04] Cool taverns near the statue, or...? Where the bard would be. Um...

Said that he hangs up near the statue. Yeah, he's performing. His name is busking near the statue. The Hawkman statue. Uh... Chaz, um...

Looks a little embarrassed. For a moment. And... Uh... You know when I go out with my [01:04:26.610] [SPEAKER_02] friends... Do you know how many friends do you have?

[01:04:30.010] [SPEAKER_04] Do you wanna hang out [01:04:30.769] [SPEAKER_02] with us? Ooh! Hey, do you wanna go tie one on? [01:04:34.230] [SPEAKER_04] You guys wanna... What'd you [01:04:36.710] [SPEAKER_01] show [01:04:36.949] [SPEAKER_07] us around? Stay here and like read and talk about dragons?

Do you wanna put your dragon in its kennel and go out to the heaven? There's like really sick music box. This is [01:04:44.909] [SPEAKER_06] bard's name. Um... But he tells you about like... Do you wanna bring the music box?

Basically the biggest, most famous tavern in Waterdeep. [01:04:55.110] [SPEAKER_04] What's the bard's name again? [01:04:58.289] [SPEAKER_07] Uh, I wrote down the news. [01:05:04.489] [SPEAKER_04] Also... Vandal [01:05:05.889] [SPEAKER_02] Lovelace. Oh yeah, obviously.

Vandal Lovelace. Vandal? Vandal. Vandal. [01:05:11.010] [SPEAKER_04] Vandal. Vandal.

The uh... The yawning portal. The yawning portal. [01:05:14.289] [SPEAKER_05] That's the name of the tavern? [01:05:15.449] [SPEAKER_04] Yes. [01:05:16.130] [SPEAKER_05] That's badass.

You wanna go to the yawning portal? [01:05:19.829] [SPEAKER_04] It's in the castle port. Okay. To the bard. Mr. Lovelace.

[01:05:28.050] [SPEAKER_02] Is that where he thinks we should go find [01:05:29.789] [SPEAKER_04] Vandal Lovelace? [01:05:31.210] [SPEAKER_02] Or that's just a cool [01:05:32.369] [SPEAKER_05] tavern? [01:05:34.190] [SPEAKER_04] You guys asked him about a tavern. Yeah. He told you the one that he knows about. Okay.

Because he is a... Not a very outgoing person. [01:05:41.849] [SPEAKER_06] I [01:05:42.349] [SPEAKER_02] don't know. You... Do you mean loser? Exactly.

[01:05:46.809] [SPEAKER_04] So the castle ward is... Wait, we're already at the north ward. Hey [01:05:50.849] [SPEAKER_05] Nick. Can I borrow some electrons? [01:05:53.449] [SPEAKER_03] Really? [01:05:54.570] [SPEAKER_05] Can I borrow your cable from your gear?

Oh. No, never mind. I've got one. [01:05:59.750] [SPEAKER_04] Is the [01:06:00.090] [SPEAKER_03] Hawkman the [01:06:00.710] [SPEAKER_04] statue? I've got the USB -C. [01:06:02.710] [SPEAKER_07] What is the statue you were [01:06:04.369] [SPEAKER_04] talking about?

Hawkman? Yeah. The Hawkman? The Hawkman. The [01:06:09.550] [SPEAKER_07] Hawkman. [01:06:10.050] [SPEAKER_04] I don't know where you're talking about.

I need to see the Hawkman. What the hell? [01:06:13.150] [SPEAKER_06] Oh, look. I don't know if in detail it's on this map. I showed [01:06:16.250] [SPEAKER_07] you that. It's a location.

The [01:06:17.570] [SPEAKER_00] Hawkman. I [01:06:18.289] [SPEAKER_07] mean, you know what? In the castle ward. [01:06:19.789] [SPEAKER_04] Look, if you guys go there, you can go there. Go there. We'll figure it out.

It's just [01:06:25.909] [SPEAKER_07] one of those... It's all good. It's like seeing the Statue of Liberty. You've got to at least make eye contact with it before you leave. Or else you'll say, I missed out on the Hawkman. [01:06:33.349] [SPEAKER_04] It's just a dude.

It kind of looks like a hawk. Hold on. This thing don't be yawning. It [01:06:40.329] [SPEAKER_07] was... [01:06:42.530] [SPEAKER_04] The yawning portal. The yawning portal.

The yawning portal. Must be real snooze. Did you guys go see the Hawkman? No. [01:06:55.769] [SPEAKER_02] What [01:06:55.909] [SPEAKER_06] happened? [01:06:57.750] [SPEAKER_03] It's in the North Warden, is it?

No, no, no. It's in the [01:07:00.690] [SPEAKER_07] Castle Warden. That's why I was... Oh, it's in the [01:07:01.829] [SPEAKER_03] Castle Warden. [01:07:02.469] [SPEAKER_04] Okay. [01:07:02.929] [SPEAKER_07] The Hawkman?

The Hawkman. [01:07:05.389] [SPEAKER_04] The Hawkman. What is the Hawkman? I don't know, but it's got a star on it. I don't know. Okay, so, uh...

[01:07:15.530] [SPEAKER_03] It's in... It's in... It's in... It's in [01:07:16.610] [SPEAKER_07] Zelyn's alley. [01:07:20.090] [SPEAKER_03] To... To...

To... To... To... [01:07:23.349] [SPEAKER_04] What about the honorable knight? Don't care. For the god catcher.

That sounds pretty interesting. So, the, um... Statue of Harshnag is... Where... It's next... It's just west of the market.

Where, um... Callum Master Lane... Meets... The Street of Silks. [01:08:06.869] [SPEAKER_03] Okay. [01:08:08.730] [SPEAKER_04] A little past the great drunkard.

Where's [01:08:11.010] [SPEAKER_03] the... I'm [01:08:11.210] [SPEAKER_07] just gonna... Do you need any, uh... Supplies while we're here? That's what I was saying, is while we walk... Keep your eyes open for anything.

[01:08:18.649] [SPEAKER_04] Yeah, we're looking for interesting shops along the way. This is a very large town. Can you pass through the market? Yeah. Okay. So, um...

It's getting towards sundown. Um... But there's still plenty of shops and vendors. However, you can see some are starting to close up for the night. Um... It's a bustling market.

Uh... Rows and rows of vendors and tents. You guys just... Just browse? Or is there anything you're looking for in particular? Hmm.

It might be time to gear up. Maybe a little bit. Does anybody need any armor? Or... You guys can find... Anything you can find in the Flair's Handbook.

That you can find here. Anything in the, um... Adventuring gear section. Is, uh... For sale here. Okay.

Any magical items? For sale. Um... If you want to find a magical item for sale, you have to do a bit of, um... research and work. So, you can either spend, like, a number of hours browsing the market.

Uh... And say there's, like, one hour left of shopping time. Um... Or you can try to find, like, uh... Some... Somebody who deals in magical wares, um...

Through, like, investigation research. Um... What page do I find? It's... It's... But, uh...

Magic items aren't... Like, you don't see any really just kind of hanging out and melting. Adventure of gear. I think, um... Since it's a little of sundown, we should do this maybe tomorrow. Sure.

Not really much time to search properly. Do we hear any music from, you know, the statue? [01:10:02.890] [SPEAKER_03] So... Passive clothes. Uh... Approaching the statue.

[01:10:06.689] [SPEAKER_04] You guys find. Um... It's a statue of a great frost giant. He's wearing a dragon skull as a helmet. He's got a, um... Large, two -bladed axe slung over his shoulder.

Um... Is it a statue? Yeah. This is the statue of Harshnag. Harshnag. Um...

There's a little plaque under it. Um... Harshnag, of course, Gray. We honor him for defending our city. The great battle of... Yeah, yeah.

He got a DR -1354. Um... But the statue is, like... Uh... There's, like, uh... Death to giants painted across the base of it.

And, like, the statue of Harshnag is covered in, like, vegetables and things that people have helped it with. Um... It's not in good shape. But there is a bard standing in front of it. And he is singing a, um... Jolly tune...

Praising the deeds of the hero Harshnag. His name is Lovelace? You don't know! You just see a guy singing about Harshnag. [01:11:22.850] [SPEAKER_07] I think it's probably him. Start bopping.

Watch for a while. [01:11:29.949] [SPEAKER_03] And [01:11:30.550] [SPEAKER_07] I try not to brag, but [01:11:33.010] [SPEAKER_04] his name was Harshnag. He just sings that line for three hours. That is very moving. [01:11:43.350] [SPEAKER_03] You suck, Lovelace! [01:11:48.989] [SPEAKER_04] Can't win them all, I'm afraid.

Hey, folks. Howdy. Howdy. Could I interest you in a tale about the great hero Harshnag? Sure. [01:11:58.430] [SPEAKER_06] Sure.

[01:11:59.350] [SPEAKER_04] And also, where he is. Where he is? Are you serious? Yeah, I'm serious. Well, it's your first year of the tale. What do you mean?

Tale of Harshnag. [01:12:11.109] [SPEAKER_07] Uh, let's see. Start at the beginning. Where was he born? [01:12:14.189] [SPEAKER_04] He was born, um, in the spine of the world. Ah.

The other frost giants. Yes. That's new information. He, uh, he was left behind a hunting party, uh, uh, was raised in the wilds by Uthgart barbarians. Once he grew too big, he left them and wandered around the north. [01:12:43.449] [SPEAKER_06] Uh, doing [01:12:44.250] [SPEAKER_00] small jobs for small towns.

So he eventually wandered to Waterdeep, [01:12:51.029] [SPEAKER_04] where he saved some villagers from an escaped troll. And, uh, that's when he was initiated into Forest Grey. And that was the story of when Harshnag first came to Waterdeep, and saved a child from a troll. Flick [01:13:15.130] [SPEAKER_02] him, uh, silver. Silver? [01:13:17.890] [SPEAKER_04] Yeah.

All right. Well, there's more knowledge where that came from. And, uh, he picked up like a wineskin. [01:13:25.390] [SPEAKER_02] Your name Vandal? Are you funding my... Is your name Vandal or whatever?

I am Vandal and I'm a Vandal. Vandal Lovelace. I like this guy. [01:13:37.069] [SPEAKER_04] Did you do all this to the statue? [01:13:39.750] [SPEAKER_03] No. [01:13:40.850] [SPEAKER_04] No.

Uh. You know, people rightfully have their fear of giants. Their memories are very short. It wasn't but ten years ago that Harshnag stood on those very walls and defended the city against a massive orc invasion. Did you know that? Yeah.

I was also a member of Forest Grey. Oh. [01:14:13.229] [SPEAKER_02] What happened? What happened in Forest Grey? [01:14:16.770] [SPEAKER_04] Well, Lionel went into politics. Um, Harshnag wanted to travel the wilds.

I found my way to the bottom of a bottle. And, uh, the other members. [01:14:35.689] [SPEAKER_05] What happened to the other members? [01:14:37.470] [SPEAKER_04] Nobody was there to keep it going? [01:14:40.369] [SPEAKER_05] Yeah. So it was just dissolved?

[01:14:41.890] [SPEAKER_04] Um, well, the one died. That was hard. [01:14:49.289] [SPEAKER_06] The one? [01:14:50.649] [SPEAKER_04] Yep. That's quite a name. You?

The one? [01:14:57.470] [SPEAKER_03] Not like the one. Just, um. The, uh, [01:15:07.970] [SPEAKER_04] uh, um. What's up, dear? Thank you.

Um. Anyway, there's, uh, there's me. There's Lionel. And there's Harshnag. And there's Harshnag. I mean, there were a lot of great hands.

Just, uh, you know. [01:15:27.069] [SPEAKER_03] Good. Good. Good. Good. Have you heard anything about Harshnag's whereabouts since he left for the wilds?

[01:15:34.510] [SPEAKER_04] I might, no. I might have heard from him not too long ago. Ah, flick him another silver. [01:15:46.890] [SPEAKER_06] Silver. Yeah. [01:15:51.510] [SPEAKER_04] And silver.

We're gonna rob him. One more drink. Alright, we're gonna get a little bit of a drink. [01:15:59.369] [SPEAKER_06] Um, last I heard [01:16:00.670] [SPEAKER_00] he was on his way to Silver Moon. [01:16:04.069] [SPEAKER_04] Silver what? [01:16:05.069] [SPEAKER_03] Silver Moon.

[01:16:06.430] [SPEAKER_07] Silver Moon. Silver Moon. [01:16:07.229] [SPEAKER_04] I've heard that. Is that where the elves are? No, wait, wait, wait. [01:16:11.170] [SPEAKER_07] No, no, no, no, no, no, no, no.

[01:16:13.649] [SPEAKER_04] We have heard that. Right here. [01:16:18.949] [SPEAKER_07] Does your character have something with Silver Moon? The Paladin? [01:16:27.229] [SPEAKER_05] Um, Enchanter? Baros Ravenkind.

Baros. Can make us a, an animal messenger contact. Zephyros? Is that him? [01:16:38.250] [SPEAKER_02] No. [01:16:38.569] [SPEAKER_04] Oh yeah, Zephyros let you know about that guy.

[01:16:40.630] [SPEAKER_02] Yeah. It was Zephyros's name. [01:16:42.090] [SPEAKER_04] Um, so why are you guys asking about Parshnik? [01:16:48.550] [SPEAKER_02] Parshnik has a dragon? You relay, you know, ordning, yadda yadda. Gotta find the Storm King.

Uh, do you let him know, what do you let him know about your adventures over? Uh, [01:17:07.390] [SPEAKER_00] sounds good. We relay, you know, [01:17:10.789] [SPEAKER_02] our ship [01:17:11.210] [SPEAKER_04] was bombed by certain dragons. [01:17:16.350] [SPEAKER_02] I think this area is a little too public for this kind of conversation. Yeah, do you want to have [01:17:20.109] [SPEAKER_06] to, uh. Show me, [01:17:20.829] [SPEAKER_02] uh, where's your favorite watering hole?

Um, the drunken... [01:17:27.430] [SPEAKER_04] The great drunkard is, uh, just down the road. Alright, we escort him to the great drunkard. Buy him a pint. And then start chatting him up. [01:17:39.850] [SPEAKER_02] Tell him the story so far.

[01:17:42.149] [SPEAKER_04] Wow. Wait a minute. You are the guys in the paper. In the wazoo. Yeah, this is us. I'm gonna sing a song about this.

And, uh, you said the, uh, the ship that got wrecked by giant boulders. [01:18:01.250] [SPEAKER_03] Mm -hmm. [01:18:01.689] [SPEAKER_04] That was mine. [01:18:02.789] [SPEAKER_03] Yeah, there's a guy down in the docks who was from that ship. Um, he's always telling himself how many people buy him drinks. Finn?

No. [01:18:12.869] [SPEAKER_04] No, um, he said he was the first mate. [01:18:17.430] [SPEAKER_02] Was there another person on that ship? I wrote down a list of names. Uh, let's see if I can find it. [01:18:29.010] [SPEAKER_04] Uh, no, not the first mate.

[01:18:31.050] [SPEAKER_02] Old Rourke? Old Rourke. Yeah. The Navigator. [01:18:37.970] [SPEAKER_04] That sounds right. That's what I wrote down.

It wasn't Fisher -Kven, huh? Did we kill him? Did he? Yeah, he went off with the Zent. You went off with what? He stayed with the, he joined the Zentorum.

Oh. Okay. And [01:18:55.710] [SPEAKER_02] the Ara, of the Pearl Isles, our cook. What happened to her. And Garrett [01:19:04.390] [SPEAKER_04] Oxtorn. Also another guy I wrote down.

Oh, I just have aux. Yeah, Oxtorn. Good old eyes. All [01:19:15.510] [SPEAKER_06] right, no, [01:19:15.890] [SPEAKER_00] there he is. Garrett Oxtorn. [01:19:20.390] [SPEAKER_04] He is.

A cute burly sailor. Superstitious about umberly sailor. Yeah, old Rourke has an eyepatch, long white beard. That's him, if you say so. I've heard him tell that story a number of times down in the docks. They have fun down there, but it's dangerous.

Well, you guys look capable of [01:19:49.829] [SPEAKER_02] handling it. No strangers to docks. But [01:19:51.890] [SPEAKER_04] happy to show you around. Sure. That's very kind of you. [01:19:57.630] [SPEAKER_07] Yeah.

So where is Harshnag [01:20:00.890] [SPEAKER_04] these days? [01:20:01.489] [SPEAKER_07] Silvery Moon? Silvery, that's where he last heard about him. What do you do? Converse with Harshnag. Do you guys talk?

[01:20:10.090] [SPEAKER_04] Peace, sand bloodhers. Can we [01:20:13.890] [SPEAKER_02] see one of [01:20:14.590] [SPEAKER_03] them? Do you have one handy? [01:20:19.789] [SPEAKER_04] Through [01:20:20.270] [SPEAKER_03] birds, ravens. Raven male. [01:20:23.470] [SPEAKER_04] And he sings about Harshnag constantly and like as a friend of his statue.

Maybe he has a letter on his person. Do you have one of these letters with you? I don't know. [01:20:37.729] [SPEAKER_02] What news? What news is he? I don't know.

Okay. Has he given you any interesting news about [01:20:44.890] [SPEAKER_07] the giants? Do we roll a deception check or something? Like a check of his lines? [01:20:52.850] [SPEAKER_04] Roll like an insight check? Yeah, yeah, yeah.

[01:20:54.890] [SPEAKER_07] I think one of the kids do it. Two. What'd you roll? I rolled a two. For what? I was checking [01:21:10.989] [SPEAKER_04] the season.

He seems really suspicious. [01:21:13.829] [SPEAKER_07] So rolling a two makes him seem suspicious? To you. [01:21:18.310] [SPEAKER_04] Yeah. He's lying. [01:21:21.229] [SPEAKER_07] A cast zone of truth.

I'm joking. [01:21:29.890] [SPEAKER_04] Do you happen to know anything about dragons in the area? Dragons? Or giants? No, I do know something. I don't know where you guys could get to Silver Moon.

That's where you're looking to go. Yeah. I don't know a guy who knows that. You guys know about the Harpers? I don't know. [01:21:51.510] [SPEAKER_02] Fly there?

Is that an organization? Not Harpers. Oh, not Harpers. Okay. [01:21:59.550] [SPEAKER_04] Word is. The Harpers.

Do you know who the Harpers are? Should I? Yeah, [01:22:07.109] [SPEAKER_07] roll. I think roll my two. [01:22:10.449] [SPEAKER_04] But he should roll because he's got the stats. [01:22:13.609] [SPEAKER_07] What is [01:22:13.869] [SPEAKER_04] the stats for what?

History check. You could, uh, roll my two. You could help him. I can help him or I assist. So he'll roll, uh, advantage. Okay.

Rolling [01:22:23.250] [SPEAKER_02] history? [01:22:24.170] [SPEAKER_04] Yep. Plus four. Oh gosh, that went far. [01:22:30.729] [SPEAKER_02] 21. 21.

Yeah, you know all about the Harpers. Tell us about the Harpers? [01:22:37.090] [SPEAKER_04] Good [01:22:37.670] [SPEAKER_00] pal [01:22:38.149] [SPEAKER_06] come [01:22:38.550] [SPEAKER_00] to Pal Rua once and, uh, happened to be a harper. I don't know. Um, and they became friends and we told you all about them. Um, they are a secret organization that are, uh, their goal is to protect the realm from supernatural threats.

Um, Harpers identify themselves with a silver pin in the shape of a harp. Sometimes they wear it as a tattoo. [01:23:09.090] [SPEAKER_04] Um, and you know, what was the roll again? 21? [01:23:14.310] [SPEAKER_06] 21? Yeah, so you know that the Harpers are actually, so a deeper layer of knowledge is they're actually a badly misorganized group that is poorly funded, scattered, and, uh, not, not super effective, but [01:23:29.710] [SPEAKER_04] occasionally have had, like, famous heroes rise up through them and protect the realm in one way or another.

Um, so you do know the Harpers. [01:23:42.489] [SPEAKER_02] I do. Very well. [01:23:44.590] [SPEAKER_04] Or I have [01:23:45.170] [SPEAKER_02] an old [01:23:46.750] [SPEAKER_04] friend. I know. They have a teleportation network across the world.

And I [01:23:55.149] [SPEAKER_03] know that there happens to be [01:23:57.210] [SPEAKER_04] a teleportation circle somewhere in Waterdeep. And another one in Silver, well, outside Silver, you can't teleport into the myth all of it. Do you know who's the Harper in town that we can speak to? That I don't know. I don't believe him. Are you sure you don't know where Harper might be in town?

Flash in two silver? Well, I'm... Can I intimidate him? I was gonna do a persuasion. I don't know. [01:24:33.930] [SPEAKER_03] Okay.

Yeah. Yeah. Plus five. Nineteen. [01:24:42.229] [SPEAKER_04] I guess I could be persuaded to make an introduction. [01:24:46.510] [SPEAKER_05] How can I intimidate him?

I'm too sick. [01:24:50.649] [SPEAKER_02] I'm persuading. That's my intention. Which hand do you play the music with? Just put it on the table. [01:25:01.829] [SPEAKER_04] Both hands?

Uh -oh. You're a singer, actually. Put your tongue on it. Anywho. Um, yes. That would be lovely.

[01:25:19.090] [SPEAKER_03] All right. I know a guy... I know a guy. [01:25:29.090] [SPEAKER_02] Who's my friend? Is my friend around here? Uh -oh.

[01:25:34.449] [SPEAKER_05] Is this another one? He's a bird. He's a bird. He's a bird. My [01:25:42.689] [SPEAKER_07] passive perception. [01:25:50.109] [SPEAKER_04] Tends to hang out at the honorable night in the trade war.

[01:25:58.010] [SPEAKER_02] Okay. Name for this person? [01:26:05.590] [SPEAKER_04] Yeah. He's a merchant. And he goes by the name of Yacherty. Yacherty?

Yacherty. Yacherty? The real name. Human? He's a dwarf. [01:26:22.949] [SPEAKER_02] Oh, okay.

[01:26:26.850] [SPEAKER_07] So you can tell us about this teleportation network? [01:26:33.770] [SPEAKER_03] He... [01:26:36.609] [SPEAKER_04] You have to get on his good side before he... He's gonna keep his card real close to his chest. [01:26:43.010] [SPEAKER_02] Where is he? Waterdeep trades ward.

[01:26:48.390] [SPEAKER_01] Alright. [01:26:56.409] [SPEAKER_07] Or something. [01:26:59.050] [SPEAKER_04] We heard that there is a copper dragon who might have been in Force Grey at one point. Yeah. There is. And, uh...

She still patrols the high road sometimes. And was the [01:27:14.829] [SPEAKER_07] dragon in Force [01:27:15.630] [SPEAKER_04] Grey? No. Not... Not necessarily, but... She worked with us a lot.

What was his name? [01:27:26.010] [SPEAKER_01] She... [01:27:27.390] [SPEAKER_04] Her name... Her name... Was... Sorry.

Her name was... Sorry. Her name was... Her name was... She's got a big info dump session. Yeah.

[01:28:13.050] [SPEAKER_07] She's making it up for... Goldenfield. [01:28:16.369] [SPEAKER_04] Yeah. Vexalanthus. Vexalanthus. Vexalanthus?

Oh. What an 8. [01:28:21.989] [SPEAKER_03] Sorry. I had to go through the whole song in my head until I got to the line where... [01:28:30.510] [SPEAKER_04] Vexalanthus? Yes.

[01:28:33.289] [SPEAKER_07] Vexalanthus. A [01:28:34.329] [SPEAKER_04] copper dragon. Yeah. Friendly? I've heard not all copper dragons are friendly. [01:28:40.649] [SPEAKER_03] Not all [01:28:41.550] [SPEAKER_04] copper dragons are friendly.

No. But Vexalanthus is trustworthy. [01:28:48.430] [SPEAKER_00] And, uh... Bex. Bex. Vexalanthus.

Vexalanthus. [01:28:54.270] [SPEAKER_04] Vexalanthus. Vexalanthus. Flies up and down high road most of the time. It's the most crazy. Okay.

How far is the high road on the map? Do we see it? The high road goes right to... To water. Oh. And trap goes north.

So, um... You used to help force great? [01:29:13.149] [SPEAKER_00] Yeah. [01:29:14.170] [SPEAKER_04] She was an ally. She's good. Sometimes disguised herself as a human.

[01:29:21.270] [SPEAKER_07] Hmm. Hmm. Hmm. This has been quite [01:29:27.989] [SPEAKER_04] informative. You missed that. Uh...

You just wanna... You wanna bow? [01:29:33.909] [SPEAKER_00] Sure. [01:29:34.930] [SPEAKER_04] Pattle. I'm just kidding. I don't know.

Breath battle? Treadle. Arm wrestling? Trying to spice it up, I guess. Breath battle. Cards?

I was pretty strong back in the day. I can still... Uh... Fling a dagger. Or a dagger. A dagger.

A dagger. That's very funny. Very cute. I don't trust him. Stabbed you in the back. I die.

Is there a dart board in this, um... Establishment? Of course there is. [01:30:09.229] [SPEAKER_02] Okay. [01:30:10.210] [SPEAKER_04] I pull out one of my daggers and I... I hurl...

I hurl it at the dart board. Uh -oh. Right. Make an attack for me. That's... That's the poison neck.

Half the poison neck. [01:30:21.029] [SPEAKER_06] Normal neck. Yeah. [01:30:25.970] [SPEAKER_04] I've lost him very quickly. Um... Where is my attack at?

20. 20 total? Mm -hm. That's the dart board here to defend. Oh, that's the AC. It's just...

The AC is 10. It's an object. [01:30:48.069] [SPEAKER_03] What's this thing? [01:30:54.229] [SPEAKER_04] It's a start block so I don't know if that's on the top block so I don't know if that's on the top block. Excuse [01:31:02.810] [SPEAKER_01] me as I hear this thing as I hear this thing [01:31:06.069] [SPEAKER_07] as I hear this thing as I hear this thing [01:31:17.449] [SPEAKER_04] as I got a plus four on this. He misses the dart.

He's [01:31:26.789] [SPEAKER_06] hammered. He's just [01:31:28.449] [SPEAKER_03] hammered. [01:31:32.289] [SPEAKER_04] Typically a better aim before... There's a sweet spot and he's on the other side. Yeah, [01:31:38.789] [SPEAKER_07] he's... [01:31:48.109] [SPEAKER_04] So, um...

So now [01:31:51.689] [SPEAKER_07] it's... So we've got Nabon, I'm sorry. Go ahead. Nabon and Vex and whatever. So, um... Nabon, you said...

Where was Nabon at again? It's at Forest, like a little northeast. [01:32:05.489] [SPEAKER_04] Is it in the realm of Silver Moon? I'm just trying to think [01:32:07.989] [SPEAKER_07] of... Um... Sort of in the way...

It's... Silver Moon's way to the east. Okay, so... And north. [01:32:15.050] [SPEAKER_04] So this, I think you can get there, it'd be like a little bit out of the way to the north, a little more north. [01:32:20.310] [SPEAKER_07] So if we're looking for a dragon, the...

[01:32:23.810] [SPEAKER_04] Bexel... Pick them out. [01:32:25.050] [SPEAKER_07] Nabon would be in the east. [01:32:27.869] [SPEAKER_04] Yeah. [01:32:29.170] [SPEAKER_07] So... You guys are here on Waterdeep.

Um... Silver Moon's [01:32:34.390] [SPEAKER_04] way over here. Silver Moon's... Here. Yeah. Let's go baby far away.

Uh... Crypt Garden Forest is here. So if you guys did take the high road anyway, you would pass Crypt Garden. Oh, okay. So then we could maybe ask [01:32:51.449] [SPEAKER_07] if we... And then you could go, [01:32:53.069] [SPEAKER_04] um, to the crossroads of Trivor.

[01:32:55.430] [SPEAKER_07] So my rough translation of all this information is... If we're gonna talk to a dragon, we should talk to Bex first. Get some more information, I'm not willing to care to. Uh... And then [01:33:09.909] [SPEAKER_01] what is our goal with the dragon again? I don't [01:33:13.010] [SPEAKER_03] think we [01:33:13.390] [SPEAKER_04] have.

[01:33:16.029] [SPEAKER_02] Unless we... Well... So... We find the oracle, the [01:33:19.590] [SPEAKER_01] arch, and help us get a... Lead us to a conch, which we, uh, will... Assume we'll have to take forcibly from the giant.

[01:33:28.029] [SPEAKER_04] So... So [01:33:28.510] [SPEAKER_05] a dragon may be able to help us with that. We should start asking around about the oracle? So I'm trying to get to the dragon, to help us [01:33:34.949] [SPEAKER_03] take [01:33:35.369] [SPEAKER_05] the conch away from the plausible. [01:33:37.489] [SPEAKER_02] Does that sound? What'd you say?

That's what you've learned so far. That's what you've learned so far. That I assume will be in the possession of a giant that we will have to defeat or take it from. And a dragon may be able to help with that. Does that sound plausible? [01:34:02.229] [SPEAKER_04] That sounds [01:34:02.829] [SPEAKER_02] plausible [01:34:03.210] [SPEAKER_00] to me.

[01:34:03.649] [SPEAKER_02] That's plausible, yeah. [01:34:05.609] [SPEAKER_04] Is that our plan? Well, I [01:34:07.550] [SPEAKER_07] just... We're out of the corner of it. [01:34:10.550] [SPEAKER_04] Where is our, uh, [01:34:11.750] [SPEAKER_07] where's the guest house in town? The one that...

[01:34:14.789] [SPEAKER_04] North Ward. So it's in the North Ward? Mm -hmm. Okay. Um... Okay, I...

Turn to my compatriots to say, I think we should... Get a rest. It's been a long... It's been a long day's travel. Compatriots? Sure.

[01:34:36.829] [SPEAKER_06] Yeah, let's do it. Quick, does he know anything about the Oracle? [01:34:41.489] [SPEAKER_01] Nope? [01:34:42.489] [SPEAKER_04] I want it out there. Okay. Um...

[01:34:50.489] [SPEAKER_07] Oh yeah, cause, um, then we can meet up with, uh, what's her name? Um, Naxene. And... [01:34:59.869] [SPEAKER_04] Come up with a new plan. Okay, so you guys return to Naxene's estate? [01:35:06.649] [SPEAKER_06] Mm -hmm.

[01:35:09.470] [SPEAKER_04] Okay, so there's like, um... There is a gate... That gates the... Like a gated entrance to the North Ward. Um, going back in, there are guards there. Yeah.

Hold on, hold on, what's your business in the North Ward? Uh, you guys... Except for you, sir, are these there with you? Yes. Cause you're the disguised self, I just remember? Oh, right, right, right.

Yeah, I'll get your threads on me. Yes, these men are with me. We are guests of Naxene and Drathcala. Drathcala. Drathcala. Alright, just, uh...

Near North Ward, keep the rip -raff, uh, out of sight as much as you [01:35:52.829] [SPEAKER_03] can, sir. They're gentlemen. They're... [01:35:56.210] [SPEAKER_04] Ish. Start talking to this... Talk to this girl.

Yeah, [01:36:02.029] [SPEAKER_02] I mean... We'll do, we'll do. [01:36:03.149] [SPEAKER_03] Even the servants in the North Ward tend to, um... [01:36:08.710] [SPEAKER_04] Make themselves presentable. Anyway. We'll do our best, sorry.

So, um, you guys... Uh... Roll a navigation check. That is a [01:36:24.750] [SPEAKER_01] navigation... [01:36:25.869] [SPEAKER_04] Uh, so [01:36:26.770] [SPEAKER_01] it's a skill check. If you have proficiency in navigation tools, or if you have, like, a criminal background that gives you, like, street smart skill, [01:36:36.430] [SPEAKER_06] you can add your proficiency bonus, otherwise it's just gonna be an intelligence check.

I think it's wisdom. I think it's intelligence. And wisdom, on either hand... Oh no, intelligence. And I have navigation tools. So you do.

So you have proficiency. So proficiency in navigation tools lets you add your proficiency bonus to this check. Okay. [01:36:57.289] [SPEAKER_04] So maybe choose one of you guys who's, like, bleeding away, and rolling for it. So you can use wisdom or intelligence. I've got plus...

Plus four... Plus [01:37:07.930] [SPEAKER_02] four [01:37:08.149] [SPEAKER_04] wisdom. [01:37:08.569] [SPEAKER_02] I got nothing of those. I got plus seven for wisdom. No, no intelligence. Oh, you got seven.

All you're getting is your proficiency bonus? [01:37:15.149] [SPEAKER_04] Yeah. Pure charisma, baby. I got a plus four intelligence. Anybody... I [01:37:18.970] [SPEAKER_05] got plus four...

Wisdom. Wisdom. But you have plus seven. [01:37:23.930] [SPEAKER_04] Plus seven. Plus seven. Wisdom?

No. Plus seven. No. Unless I'm breathing. You're looking at your saving throws. [01:37:30.489] [SPEAKER_05] Oh, man.

Yeah, proficiency and wisdom [01:37:32.630] [SPEAKER_07] saving throws. Oh, sorry. I was also looking at those. Plus four. One day I'll figure it out. Oh.

Your wisdom's a negative one. What [01:37:42.930] [SPEAKER_04] does y 'all say about that? [01:37:44.829] [SPEAKER_02] That's the Dunning -Kruger effect, right? [01:37:46.569] [SPEAKER_04] Your intelligence is negative one. [01:37:49.029] [SPEAKER_02] I like that. [01:37:50.189] [SPEAKER_07] You're not real.

I like that. I like that. That's good. What do you got? I have plus four. You can go ahead and do it.

I already [01:37:56.189] [SPEAKER_04] rolled a two, so I think it'd be safe for you to... Okay. You can have advantage with the number of help that you're getting. Hold the brain trust over here. [01:38:06.329] [SPEAKER_02] I'm the guy with the navigation. All right.

Seventeen plus four. Okay. You find Naxene's. Or a two plus four. [01:38:13.449] [SPEAKER_04] It's like, you know, through a bunch of like twisting, winding roads uphill to like this manor with [01:38:20.329] [SPEAKER_02] a [01:38:20.449] [SPEAKER_03] beautiful view. [01:38:26.609] [SPEAKER_04] And they let you in.

Yeah. You go to sleep. We [01:38:31.729] [SPEAKER_00] take the swim. [01:38:33.350] [SPEAKER_06] We take the swim. Or a swim. Do whatever you want.

At the manor. [01:38:38.590] [SPEAKER_04] Ooh. [01:38:40.029] [SPEAKER_03] Long [01:38:40.430] [SPEAKER_04] grass. Go meet Naxene's mom and brother if you want. [01:38:44.149] [SPEAKER_03] Yeah. [01:38:45.729] [SPEAKER_04] We don't know.

She makes a good Porsche. This is the life. Maybe we should just hang in too. Let's go back in the woods. [01:38:54.670] [SPEAKER_06] Yeah. [01:38:55.470] [SPEAKER_04] We live up for fame for the next five years.

Um. This Harper. I heard of the mansion on the way back you did see the Hawk statue and it wasn't where it was marked on the map. It wasn't Hawk statue. It was the Hawk man. [01:39:11.930] [SPEAKER_03] The Hawk man.

[01:39:13.090] [SPEAKER_04] Sorry. Wasn't [01:39:15.550] [SPEAKER_07] where it was marked [01:39:16.430] [SPEAKER_03] on the map because it is one of Waterdeep's moving statues that walks around. [01:39:22.069] [SPEAKER_02] What? See? I told [01:39:24.250] [SPEAKER_04] you [01:39:24.390] [SPEAKER_02] not see it. I'm very curious [01:39:27.630] [SPEAKER_04] about what makes this work.

In the morning food is delivered to your, like a little pool house tower. You guys are staying in. They bring you food. No one talks to you. They're kind of rude to you. Um.

As you guys are leaving the manor, um, there is, like, down on, like, not quite the main road, but a more main road than a little residential street that our house is on. It's like a more busy thoroughfare. And there is a giant bronze statue, uh, going down this road. And, um, Fizz sees right away that this thing is actually like a giant machine. So, you know, something that's very, like, technologically impressive. Okay.

Well, Fizz can't help himself. He has to examine this thing. [01:40:20.890] [SPEAKER_07] This is another statue? Or [01:40:22.590] [SPEAKER_04] this is not? A different, yeah. This one, um, is not that.

This one. This one. This one. There [01:40:37.909] [SPEAKER_05] we go. Splinter bugs. There we go.

Splinter bugs. [01:40:47.930] [SPEAKER_04] Okay. So you see it take three majestic steps. And then you suddenly hear the gears screaming inside of it. It lifts sideways towards a crowd of people watching. And, uh, it looks like it's about to topple over onto a group of bikers.

Do we all see this, or just him? You all see it, but he's, he ran up to it. So you guys can either have followed him, or stayed back. I think I would have stayed back. So how far am I? Say you're, I don't know, 30 feet away from the statue.

He's five feet away from the statue. Um, this crowd of people are kind of, like, around the statue looking up at it. How big is it? Sorry? Huh? How tall is it?

It's two stories tall. So, like, as tall as a two -story building. That's what's feather -followed that would be, like [01:41:40.109] [SPEAKER_02] 30 feet? Yeah, feather -followed. I do have feather -followed. [01:41:44.329] [SPEAKER_04] Would it work on a thing of this size?

I don't see a size restriction on it. It's all up to him. Yeah. [01:41:51.630] [SPEAKER_07] Yeah. I'd spare the dying if the feather falls on. [01:41:54.210] [SPEAKER_04] Well, [01:41:55.050] [SPEAKER_07] you have to try [01:41:55.970] [SPEAKER_01] it, and then I'd tell you if it works.

[01:41:57.909] [SPEAKER_07] I try it, and he tries it at the same time. [01:42:01.270] [SPEAKER_04] You also have feathers? Uh -huh. [01:42:02.890] [SPEAKER_02] So, um, you cast the spell, and, like, you can feel the weight and half of the statue. You can see the spell's not going to work. But then, Taz steps in and adds to the spell, and the combined force of your spell allows the, uh, massive thing to float softly to the ground and the people to scatter safely out of the way.

It's like stabbers. [01:42:33.010] [SPEAKER_04] Um, a gnome man with, uh, he's got, like, a bald head and, like, hair sticking out the sides of his head, a long mustache and beard that are gray, and, uh, glasses that make his eyes look like little dots, um, runs up to the statue and, um, like, totally ignores you guys and the fact that you just, like, rescued all the people. And he's just like, uh, I have no idea what went wrong. [01:43:01.729] [SPEAKER_02] I think Fizz is also, like, very curious. He's examining the statue as well. [01:43:11.710] [SPEAKER_04] Um, make an intelligence check.

If you have some kind of tinkering skill, you can have your proficiency bonus. I'm learning your class. Um, [01:43:24.970] [SPEAKER_02] I have proficiency with wood covers tools. I'm made of wood. I also [01:43:32.890] [SPEAKER_04] have, uh, tool expertise. So, uh, my proficiency bonus is doubled for any ability check you make that uses your proficiency with a tool.

[01:43:49.729] [SPEAKER_02] It just says a tool. [01:43:50.949] [SPEAKER_04] A tool? Yeah. It doubles your proficiency bonus? Yeah. When you use a tool.

But you would have to be proficient in it? It doesn't say that. It doesn't say a tool you are proficient in. It just says. It just says. I guess it says it uses your proficiency with a tool.

I guess you can read into that, but it would be those tools. I would assume that. I wouldn't assume that it makes you instantly proficient in all tools and gives you double. I [01:44:19.390] [SPEAKER_06] don't know [01:44:19.609] [SPEAKER_02] why I have wood covers. Classic. OP.

[01:44:22.390] [SPEAKER_04] You don't have tinker, tinker tools? Isn't that just common with being a gnome? It's like a free gnome thing. They're all tinkerers. Racist. That was fun in this class.

Um, [01:44:36.630] [SPEAKER_00] anyway, if you can think of a different skill that applies here. Otherwise it would be. Speech traits. [01:44:40.989] [SPEAKER_01] Intelligence. Tinker. You are proficient with tinker tools.

Yeah, there you go. Yeah. [01:44:46.170] [SPEAKER_04] So I can double my proficiency [01:44:48.510] [SPEAKER_01] points. You can. [01:44:50.409] [SPEAKER_04] Alright. You certainly can.

That's a plus six on top of a plus four. So I have a total plus ten. [01:44:58.770] [SPEAKER_02] I rolled a two. [01:45:01.390] [SPEAKER_04] Plus ten. Twelve. Twelve.

There's going to be a roll off with, um, this guildsman of Gond. I think I should wear it. That's another thing I haven't seen before, I guess. So, what was your bonus? Plus ten. Plus ten.

Heels only got plus four. He's got to be here twelve. That shouldn't be. This is just to see who solves the problem first. Oh, eleven. Eleven.

Wow. Um. [01:45:31.869] [SPEAKER_06] Oh yeah, here's your problem right here. [01:45:34.409] [SPEAKER_04] I was just about to figure that out. Yeah. And he looked at you, uh, [01:45:41.970] [SPEAKER_00] discerning the edge.

Yeah, this is an impressive robot. [01:45:44.890] [SPEAKER_04] Well, thank you. I have been working on it for years. Yeah. [01:45:48.890] [SPEAKER_03] And today it took its first steps, and, well. I've got to start somewhere.

[01:45:57.149] [SPEAKER_04] What's your name? Garley. Garley? Garley. Name's Garley. Garley Gond.

Garley Gond. Nice to meet you. I'm Fizz. Spinning. Yeah. [01:46:14.029] [SPEAKER_02] I'm Fizz.

Well, uh, [01:46:16.289] [SPEAKER_04] welcome to the North Ward. It's been Fizzler. Thanks for your help. Is it your statue? Walking statue? Yeah.

Yes, I made it. Um. Now, as is Gnome custom, I must reward you for solving this problem. I'm just trying to... Garley? [01:46:36.210] [SPEAKER_03] ...pick a suitable reward.

[01:46:40.890] [SPEAKER_04] Just digging through the bag, pulling a lot of random stuff. Too nice. Not nice enough. [01:46:57.449] [SPEAKER_03] I'm just trying to... ...to add to your question. It's kind of a gimme.

[01:47:09.949] [SPEAKER_07] It's a backpack just dedicated to, like, one thumb. ... [01:47:17.130] [SPEAKER_06] ... [01:47:25.390] [SPEAKER_04] ... ... ...

Here. While he's looking, I'm, like, fixing the statue. Um, he... Uh, hey, see that thing you're touching? That, uh, sort of a bladder. Yeah, yeah, yeah.

Take that. Yeah. That's yours now. From the statue? From... Yeah.

I need to replace it, actually. You can have a broken bladder. You're giving me... No, no, no. It's broken. It's a functioning magical object.

Okay? Oh. It's just... It doesn't produce high enough volume, so I need to... Uh, I think that's what... ...what I need to do.

I need to increase the pressure, so I need something magical that outputs more volume. But... ... ... ... ...

... ... [01:48:12.729] [SPEAKER_02] ... ... ... ...

...! [01:48:17.850] [SPEAKER_04] ... [01:48:23.409] [SPEAKER_01] ...! ... [01:48:32.430] [SPEAKER_00] ... [01:48:40.630] [SPEAKER_01] !

[01:49:00.630] [SPEAKER_02] what it makes, the fluid? Once a day, you just choose what you want. OK, so you can make any dragon. What is this feature called? [01:49:09.430] [SPEAKER_07] So if I can make, so while you're looking that up, when we ever get to, what was the dragon? Knob bone?

I have a reaction, dampen elements. Oh, that's acid. Never mind. But if he shoots acid. What [01:49:32.310] [SPEAKER_06] the [01:49:32.710] [SPEAKER_04] hell are you talking about? [01:49:37.409] [SPEAKER_01] Just talking about my character.

You all familiar with Navo? [01:49:44.409] [SPEAKER_04] Here, you can have this. It's a bag of ball berries. Now leave me alone. [01:49:54.970] [SPEAKER_07] Take it. Those are good.

I wish I could make somebody trip on [01:49:58.329] [SPEAKER_04] him. OK. Are you going to keep this statue? Or what are the other statues I see in town? They just kind of wander. [01:50:09.130] [SPEAKER_00] Oh, those are magical.

[01:50:11.750] [SPEAKER_04] The moving statues? No, this is my own creation. And yes, I do intend to get it up and working again. Is it for someone? Or are you just building it for yourself? Do you not have the passion of tinkering?

Do you? He doesn't get it. He's getting it. Don't get it. I don't know. You [01:50:35.210] [SPEAKER_05] build to see what you can build.

And what you can't. [01:50:43.130] [SPEAKER_04] That's one of my infusions. [01:50:45.670] [SPEAKER_01] Anyway, would you [01:50:46.409] [SPEAKER_06] guys like a 15 minute lore drop? [01:50:48.170] [SPEAKER_01] Sure. Always infer. Good lore drop.

I don't know anything. Tell me about tinkering. [01:50:52.869] [SPEAKER_03] I don't know anything. I was just... [01:50:55.449] [SPEAKER_04] So this jug can contain acid, basic poison, [01:50:59.310] [SPEAKER_07] beer, honey, [01:51:03.949] [SPEAKER_04] mayonnaise, oil, vinegar, fresh water, salt water, wine. Is this once per day?

Once per day. You [01:51:13.130] [SPEAKER_06] can use an action and name one liquid from the table below to cause the jug to produce the chosen liquid afterward when you uncork the jug as an action and pour that liquid out up to two gallons per minute. [01:51:24.270] [SPEAKER_04] The maximum amount of liquid the jug can produce depends on the liquid you name. So you can add each one. How much you want? [01:51:30.970] [SPEAKER_07] How much mayonnaise?

So you're saying that you already had that? Two gallons of mayonnaise. [01:51:35.010] [SPEAKER_06] Yeah. [01:51:35.470] [SPEAKER_04] What's that? [01:51:35.710] [SPEAKER_02] Positive [01:51:36.050] [SPEAKER_04] size. [01:51:36.529] [SPEAKER_07] You're saying that you already had that?

[01:51:38.170] [SPEAKER_02] I did not already have it, but I could have... I can make one, but it requires me to use an infusion. So I don't... [01:51:45.609] [SPEAKER_04] I have a limited resource that I could use to create one of these. Are those resources per day or are those, like, I don't think they're available? [01:51:52.289] [SPEAKER_07] I have a maximum number I can make.

[01:51:54.909] [SPEAKER_04] So I guess three items you can make and do it [01:51:57.409] [SPEAKER_07] either, like, this card one you can make? [01:51:59.569] [SPEAKER_01] How many items have you currently made? [01:52:02.670] [SPEAKER_04] I have... [01:52:04.189] [SPEAKER_02] Are you asking for the bag? Do you want this? I'm just [01:52:14.270] [SPEAKER_03] saying...

I've made some of those stuff. [01:52:17.869] [SPEAKER_07] I did have the rope of climbing. I used that in one of our very first sessions. Just making sure that he's optimized. [01:52:24.270] [SPEAKER_04] You are. Even the right level.

[01:52:29.390] [SPEAKER_01] There's a lot [01:52:30.010] [SPEAKER_02] to optimize with this friggin' [01:52:31.649] [SPEAKER_01] stuff. [01:52:32.750] [SPEAKER_04] Infusion. [01:52:34.470] [SPEAKER_01] Yeah, it's tough to keep track of my spells. I get it. Advanced defense. Yeah, [01:52:41.529] [SPEAKER_04] okay.

[01:52:42.369] [SPEAKER_02] I do have [01:52:43.010] [SPEAKER_04] that. I can use... I can use... I can use... You hear one of the noble folk mention... Oh, so you got a super warm, too safe.

[01:52:53.149] [SPEAKER_07] You didn't smell [01:52:54.109] [SPEAKER_04] the water. Yeah. Did I just, like, not take a shower when [01:52:58.409] [SPEAKER_07] it [01:52:58.510] [SPEAKER_03] was... Back on this thing. [01:53:26.829] [SPEAKER_06] Back on this thing. Back on this thing.

Back on this thing. Back on this thing. Back on this thing. Back on this thing. Back on this thing. Back on this thing.

Back on this thing. Back on this thing. [01:53:32.770] [SPEAKER_03] Back on this thing. [01:53:38.130] [SPEAKER_04] How are they dressed? What is their... Um, have you seen, um, Hunger Games?

[01:53:46.909] [SPEAKER_05] Okay, so [01:53:47.529] [SPEAKER_06] they're like in ridiculous, [01:53:48.949] [SPEAKER_05] like, garb. Okay. [01:53:53.170] [SPEAKER_04] Should we buy [01:53:53.850] [SPEAKER_05] some clothes for us? Really long eyebrows. [01:53:58.869] [SPEAKER_03] I don't want to look like that. [01:54:02.989] [SPEAKER_04] Um, where do you guys go?

Um, okay. I would like to see our old friend at the docks. Um, what's his name? Old... The Goliath? No, Old Rourke.

Rourke. Old Rourke. I want to catch up with him. See what's, uh, what's up on the waters. He seems to be... We should keep our eye out for a boat, too.

While we're walking, you should see Fizz and the man named Joe. Three calories. Mmm, mayonnaise. [01:54:39.710] [SPEAKER_03] Who's eating mayonnaise? Look [01:54:41.289] [SPEAKER_04] for a cracker bender. [01:54:45.569] [SPEAKER_07] Mayonnaise all over his face.

It's just... It's good that [01:54:49.470] [SPEAKER_03] this [01:54:49.689] [SPEAKER_07] comes... It's good that this comes... It's good that this comes... It's [01:54:50.909] [SPEAKER_00] good that this comes... It's good that this comes...

It comes... It [01:54:51.310] [SPEAKER_04] comes... It comes... You should fill out a bar there. That's the Deepwater Inn. That is where you will find Old Ork.

[01:55:26.930] [SPEAKER_06] Old Ork! [01:55:28.210] [SPEAKER_04] Okay. I would like to end it down there myself before we get in agreement. [01:55:32.710] [SPEAKER_06] We don't all have to go [01:55:33.649] [SPEAKER_03] together. [01:55:34.250] [SPEAKER_06] Let's go! [01:55:36.210] [SPEAKER_03] Oh, shit.

[01:55:37.369] [SPEAKER_02] You gotta [01:55:37.609] [SPEAKER_00] rewind it a second. [01:55:40.649] [SPEAKER_04] You had horrible dreams. Oh. Worse than ever. You remember, it's the same dream where you're, you know, stranded. This time you were, like, freezing cold.

You're, like, on this plank of wood, freezing, freezing cold. And the voice is warm in the water. You can [01:56:20.989] [SPEAKER_00] find somebody in [01:56:21.869] [SPEAKER_02] the [01:56:22.010] [SPEAKER_00] city. I don't want to go into the water. But I want to know what's going on with the water. So I still want to see Old Ork.

Just, like, see him and talk to him. [01:56:35.750] [SPEAKER_04] I think this is in the tree. [01:56:37.029] [SPEAKER_02] Yeah, he's asking about the tree. Oh, I'm [01:56:38.689] [SPEAKER_03] sorry. [01:56:38.970] [SPEAKER_02] Yeah, I'm sorry. I'm just recalling the dream.

Maybe having a retcon the whole day. [01:56:44.609] [SPEAKER_06] Yeah. [01:56:44.909] [SPEAKER_01] At this point. That's my man. We can start over. [01:56:49.529] [SPEAKER_04] Yeah.

Ask if I want to go in the water. I'll say, like, I tepidly test the water. [01:56:55.130] [SPEAKER_01] And then, uh, as you put your foot in it, it feels so nice. You just want to get in that water. Just relieve yourself from this freezing cold and pain. Okay.

Emptiness. [01:57:10.789] [SPEAKER_02] Um. Roll to resist. [01:57:13.430] [SPEAKER_04] Let's see. [01:57:16.770] [SPEAKER_05] He's just pissing the bed right now. [01:57:19.289] [SPEAKER_06] In real life.

He's piss [01:57:23.390] [SPEAKER_03] everywhere. [01:57:27.289] [SPEAKER_06] Roll to not piss yourself. [01:57:29.170] [SPEAKER_03] Oh, I'm a weak bladder, guys. [01:57:31.149] [SPEAKER_06] Yeah. [01:57:33.329] [SPEAKER_07] And you're holding the water next to the bed. [01:57:35.989] [SPEAKER_04] Right in my hand.

Okay, I slowly dip, like, my legs in, like, kind of dangling them off the dock into the water. But I don't fully commit yet. It feels so good. You are, um, you know, just imagine, like, like, it's a really, really cold freezing winter night and you put your legs in, you know, into a sauna. Or not a sauna, a jacuzzi. I look, uh, I stay still and I look into the surface of the water.

Do I see anything? You can see there's, like, the shadow of a massive shape underneath, but you can't make it out. It's too blurry through the water. Is it moving? Um, yeah, if you watch it long enough, you can see, you can see it's moving. It's alive.

Okay. Um, I quickly pull my legs out. Okay, it's like daggers of ice stabbing your legs. Um, and that's the moment you wake up. And this time when you wake up, you discover there is a barnacle growing on your skin. A yellow liquid.

And you've got salt water on your lips. Which is not pee. Okay. So, uh, heading down to the docks. A question on the barnacle. Is the barnacle just like, I can flick it off?

Or is [01:59:12.449] [SPEAKER_00] it like... Yeah, yeah, it comes right off. Okay. Maybe there's a little pain actually. [01:59:16.210] [SPEAKER_04] Okay. But it's not like part of my skin or something.

[01:59:18.289] [SPEAKER_03] Because it's only growing in it. Like on [01:59:20.850] [SPEAKER_04] it. [01:59:21.710] [SPEAKER_03] It's not. It's not. It's not. It's not.

It's not. [01:59:26.550] [SPEAKER_04] What? Uh, good. Okay. So, going down to Los Docos. How does he, uh, we all wake up in the morning.

Not you. You died in your sleep. He's the DM of [01:59:50.729] [SPEAKER_06] Canada. Surprise. Alright, guys. [01:59:54.909] [SPEAKER_04] Sorry.

I'm gonna roll a new character. Oh! That character is dead. He's like a weird disease [02:00:03.130] [SPEAKER_02] that just kills them as [02:00:04.189] [SPEAKER_00] they join. [02:00:05.449] [SPEAKER_03] What is [02:00:06.090] [SPEAKER_02] the sleeping situation in Naxene's guest house? It's [02:00:09.170] [SPEAKER_03] a [02:00:09.489] [SPEAKER_05] little luxurious.

Are we all in separate rooms? [02:00:12.930] [SPEAKER_04] Yeah. The room's got their own private room with its own, um... Good day. Uh, there's actually a servant. Pisspot.

[02:00:23.569] [SPEAKER_00] In each room just like waiting to, uh... Good guy's gonna take my goobut for you. [02:00:29.369] [SPEAKER_02] Oh, wow. That's the bidet. That's his name. His name's the bidet.

Yeah. It's [02:00:36.829] [SPEAKER_04] a squirt gun. Uh... [02:00:40.289] [SPEAKER_06] Uh... [02:00:40.470] [SPEAKER_02] Yeah, I guess... The Natchi later apologizes that she had her servants servants serve you.

I don't know. How much has this dream affected you? Do you think? Um... [02:00:49.229] [SPEAKER_03] Visibly shook you? [02:00:51.390] [SPEAKER_04] Well, we're in private rooms, [02:00:53.090] [SPEAKER_06] so I'm still trying to hide it, I'd say, because it's kind of like [02:00:57.489] [SPEAKER_04] antithetical to my nautical identity that I'm kind of afraid to see.

So I clean myself up before I exit and try. So we're going to see Old Rourke. [02:01:18.789] [SPEAKER_02] We're going to see Old Rourke. [02:01:24.729] [SPEAKER_04] Alright, so walking into the Seaward, one of the first things you pass as you enter the Seaward is a church -style building made of timber that says Wave Hall of Valker over the entrance. There is a priest outside with a sensor of incense, and as you're walking by, he says, [02:01:58.270] [SPEAKER_03] Valker blesses you, [02:02:00.090] [SPEAKER_04] Valker [02:02:01.390] [SPEAKER_03] blesses you. [02:02:02.869] [SPEAKER_04] Thank you.

I don't remember who my god is. It's Valker. Okay. I kind of like eagerly go straight to him. [02:02:16.470] [SPEAKER_03] To the priest? To the priest.

[02:02:19.329] [SPEAKER_04] Oh son, [02:02:20.630] [SPEAKER_07] something troubles you. Wait, hold on, sorry, is this outside of the tavern that we were talking about? [02:02:26.729] [SPEAKER_04] Uh, it's like not there yet. [02:02:29.289] [SPEAKER_07] Oh, I was going to say. This is just in the [02:02:30.390] [SPEAKER_06] entrance of the seaward. I was going to say, just walk into the tavern.

I was going to say, just walk into the tavern. [02:02:38.229] [SPEAKER_04] You can keep walking. [02:02:41.130] [SPEAKER_01] There's the door. Go [02:02:46.689] [SPEAKER_04] ahead, sorry. [02:02:48.470] [SPEAKER_03] Something troubles you, my son. [02:02:51.470] [SPEAKER_04] I stay silent when I receive his blessing, and I walk.

I walk into the temple. So you split off. Well, I don't know what you guys are doing. I'm just, I'm doing this. So, you guys. Just going right to the bar.

Yeah. So, um. He goes into the little temple. The priest follows. Um, so there's like rows of pews. And then there's a large wooden statue of like a, you know, looks like Triton in The Little Mermaid.

[02:03:33.770] [SPEAKER_07] Merman. Ripped. Ripped. Yeah. So ripped. Glorious beard.

Been on The Little Mermaid, right? [02:03:43.850] [SPEAKER_04] California Adventure. [02:03:44.810] [SPEAKER_03] Uh [02:03:45.229] [SPEAKER_04] -huh. I always laugh at the end because it's like King Trifon at the end. I'm like, just fucking [02:03:50.729] [SPEAKER_06] 12th back. I [02:03:56.750] [SPEAKER_04] was thirsting after this.

These eagles. Anyway. [02:04:04.029] [SPEAKER_02] Anyway. [02:04:05.449] [SPEAKER_06] I go to the ripped statue of my god and begin praying. Is that true? [02:04:15.850] [SPEAKER_04] The priest comes and sits next to you.

Did you lose something? Um. Father. I don't know if it's called Father, but. Um. I've, uh, recently begun to have a fear of water.

That I don't understand. Interesting. You have the look of a sailor. And is that not a sign of Valkyra on your necks? Indeed. I was in love with the sea.

Now I can barely stand to look at it. Hmm. You're not telling the other thing. Well, I've [02:05:02.829] [SPEAKER_06] been having - Confess myself. Confess. [02:05:07.090] [SPEAKER_04] I've been, uh, having visions where I'm very cold and the voice tells me to enter the water.

And when I do, it's very warm. But in the water I feel a - a presence that unnerves me. I have been, uh, and I can't enter the water. [02:05:29.770] [SPEAKER_03] Hmm. You have not given yourself to this presence, have you? [02:05:34.609] [SPEAKER_04] I have, so far I resisted.

Though, the temptation has been great. Hmm. [02:05:40.810] [SPEAKER_03] Hmm. [02:05:41.710] [SPEAKER_04] Beep. [02:05:42.550] [SPEAKER_03] Many down here fall into temptation these days. You, sir, turned away from temptation.

[02:05:50.909] [SPEAKER_04] Do you now swear yourself to Valkyra? I swear whatever the motto is, Valkyra. Make a, uh, make a religion check. Okay. Uh, any bonuses? Nope.

Of one. [02:06:18.170] [SPEAKER_03] She'd catch on fire. I'm afraid. I'm sorry, son. You do not know the rights. Take this.

Read it every day. [02:06:39.090] [SPEAKER_04] He hands you a holy book. Okay. The - [02:06:43.869] [SPEAKER_03] The - Your - Your journey will get more difficult than you. Not [02:06:49.670] [SPEAKER_04] - Is it written in a language that I can understand? [02:06:53.470] [SPEAKER_03] Yeah.

It's written in common. Okay. [02:06:55.729] [SPEAKER_04] It's - He's basically telling you to - to study their bible. Yeah, yeah, yeah. Get right with Christ. Um, I stand up and I start like - reading it as I walk.

And try and rejoin wherever they're going. Okay. So it's gonna take you some time. Um, so, mechanically what we're gonna do is - make this check every day. Okay. Um, if you are - working towards, uh, redemption with your - with your God.

Yeah. I got homework. [02:07:32.390] [SPEAKER_03] That's it. Yeah. [02:07:41.029] [SPEAKER_04] Uh, okay. So, sorry.

You guys - head down to the, um - what did I call it? The deep - [02:07:50.770] [SPEAKER_07] The - The - The - The hall - The hall - The hall? The hall? Deepwater Inn. [02:07:59.350] [SPEAKER_04] Deepwater Inn. Deepwater Inn.

The Deepwater Harpoon. Um, as you come in, you see old Rourke on a table, and he's like, and [02:08:10.430] [SPEAKER_03] there I was, face to face with two stone giants. They were throwing stones left and right, and I got on the harpoon, and I blasted one in the chest, [02:08:21.909] [SPEAKER_04] and I took my spear, and I threw it, and I got the other one in the eye, and then suddenly a boulder came down, and I just narrowly [02:08:31.590] [SPEAKER_03] dodged it, and it [02:08:32.569] [SPEAKER_07] smashed the deck. Cast zone of truth. [02:08:44.109] [SPEAKER_03] I'll finish the story when someone buys me another drink. Well, well, well, if it isn't the old captain, gone off on adventures, the old crew, [02:08:57.970] [SPEAKER_04] and - That's us.

This guy. This guy. No, you were with the crew. No, I'm with the guy. And this guy. Hired muscle.

Happy to see you're still kicking. [02:09:12.710] [SPEAKER_02] Yeah, well, [02:09:14.130] [SPEAKER_04] without a ship, I've had to find work however I could, and folks are generous when you tell the right story, tell the right tale. So, are you a bard now? Guess so. No, I ain't never been to college. Bard college.

Well, that's how the bards are made, is they go to the bard colleges. What's so funny about that? Pardon me. What do you want [02:09:52.649] [SPEAKER_03] from this guy? So do you live here? [02:09:54.189] [SPEAKER_04] At the inn?

[02:09:56.850] [SPEAKER_03] I'm in between places. Actually, I know a fella who's been giving me some work, a couple of runs on some ships here and there with some fine fellas. Are you in the market [02:10:16.710] [SPEAKER_04] for [02:10:16.970] [SPEAKER_03] a ship? [02:10:17.909] [SPEAKER_04] By chance, I know a guy who's selling one real cheap. [02:10:21.949] [SPEAKER_03] What's wrong with it? [02:10:24.250] [SPEAKER_04] Well, I think the ship's in good order.

There may be some other strings attached, but an honest good price from a decent fellow. What price are we talking about here? You can tell everyone. [02:10:47.550] [SPEAKER_03] Well, how about I make an [02:10:48.670] [SPEAKER_04] introduction and you can bargain for yourself. How about you? Would you wish to rejoin our cruise?

Should we go back onto [02:11:00.930] [SPEAKER_03] the sea? Oh, please, please! Oh, how I long for the sea. How I long for Valkyr's wind in my [02:11:12.630] [SPEAKER_04] hair. So, you haven't, um, has Valkyr come to you in your dreams, by chance? Any, any contact with Valkyr?

Yeah, [02:11:29.430] [SPEAKER_03] on the nights I've been getting a full night of sleep, which hasn't been too often in the last seven or eight days since I've seen you. [02:11:41.670] [SPEAKER_06] What's that old thing? [02:11:44.250] [SPEAKER_04] Roughly? Nine? Ten? Maybe?

Not more than a ten day. It hasn't been that many. It hasn't been that many. Lots of times. [02:11:51.090] [SPEAKER_06] My figurine is like... [02:11:53.069] [SPEAKER_07] In a three day travel to Waterdeep.

[02:11:55.750] [SPEAKER_04] Yeah, that's the longest stretch of time that we... It was seven days at that point, so it's ten though. Okay. Wow, that's happened. We could have gone straight to Waterdeep and been here for days. Telling me it takes ten days to go from level one to level seven.

Yeah. [02:12:16.810] [SPEAKER_07] Well, we kill ogres, giants, [02:12:19.989] [SPEAKER_04] dragons. [02:12:21.329] [SPEAKER_06] We [02:12:21.329] [SPEAKER_04] are. That's how we got started. [02:12:24.149] [SPEAKER_07] Yeah. I'm only good at one thing.

Alright. It's killing stuff. Spike growth? Oh. Very nice. What's the name of the person that you're going to introduce us to?

[02:12:43.590] [SPEAKER_04] His name... He's a halfling, uh, ship seller, or Brindle Storn... Sorn Tide. Okay, that name sounds [02:12:52.130] [SPEAKER_01] familiar. Another [02:12:52.829] [SPEAKER_04] Brindle? The, um, Silvery Moon.

Is that on the river? On the map? I think [02:13:02.090] [SPEAKER_02] it... Mm -hmm. Yeah, Silvery [02:13:03.869] [SPEAKER_05] Moon. It [02:13:04.529] [SPEAKER_04] is...

Right there. [02:13:10.149] [SPEAKER_05] Um... Yeah. [02:13:11.670] [SPEAKER_02] Um... Where'd it go? Silvery Moon.

[02:13:16.449] [SPEAKER_04] Is the river navigable? Like a kind of boat? Which river is that? Uh... It [02:13:23.789] [SPEAKER_02] just [02:13:24.210] [SPEAKER_03] arrived in town. That's the Goliath.

Yeah, that's the Goliath. Oh, yeah. That's the Goliath. [02:13:31.829] [SPEAKER_04] Uh... I'll see if there's a name on it. The Goliath wasn't.

I wrote... I [02:13:38.649] [SPEAKER_07] wrote you down. No, he was going to work for somebody. Goliath Coroner... Okay, I'm going to work for... [02:13:47.449] [SPEAKER_04] Kermir was the Goliath's name.

Kermir? [02:13:50.670] [SPEAKER_07] Okay, it appears to be the Rakveen River, if I can read this properly. R -A -C -V -I -N. [02:14:01.310] [SPEAKER_04] That connects to the Deseran River. [02:14:06.750] [SPEAKER_06] And that goes [02:14:07.810] [SPEAKER_07] to Waterdeep. The Deseran River goes up to...

[02:14:12.869] [SPEAKER_04] Uh... Morbin Shield, and then it turns into the Gossbeen River to Silvery Moon. I think all the rivers are navigable. [02:14:21.350] [SPEAKER_03] Okay. So... All those ones that are essentially marked on the map are like major rivers.

Okay. There's other like strange and things that aren't on the map. So if you can see it on the map, you can assume that, uh, like a medium -sized ship can travel. Okay. [02:14:37.390] [SPEAKER_04] So Brindle... Maybe [02:14:38.489] [SPEAKER_07] there's Alex who's just like, fuck this.

He left his newly organized dice. He's got a lot of dice here. I was trying to... [02:14:46.649] [SPEAKER_04] Not being rolled enough, she could be a problem. [02:14:49.449] [SPEAKER_07] So is Brindle a dock -like person? Or is he...

cellboats? Like what is his profession? It seems like so far he's taken in a Goliath to work for him and our old shipmate. [02:15:03.529] [SPEAKER_04] Brindle... Is he kind of [02:15:04.350] [SPEAKER_03] outside? [02:15:04.949] [SPEAKER_04] He's a well -connected fellow, yeah.

He sells some ships. Deals some dealings. Connected with the [02:15:13.890] [SPEAKER_03] right people, if you know my meaning. [02:15:17.210] [SPEAKER_01] Mm -hmm. [02:15:23.930] [SPEAKER_04] Sorry, so this is... Looking at the map, was this person related to the Goliath person?

When we first came in, the Goliath said he had work. Like, he was gonna go work for dogs [02:15:35.390] [SPEAKER_07] for Brindle. [02:15:37.850] [SPEAKER_04] For Brindle, okay. Ish. [02:15:41.949] [SPEAKER_07] So this is the second time that name's come up. And we have our friend who's only been in town for ten days, is also now working for Brindle.

Or is he coming? [02:15:53.310] [SPEAKER_03] Well, that's a crazy coincidence. [02:15:56.869] [SPEAKER_07] No, I just mean, like, the Goliath isn't welcome in town. This guy's, you know, so clearly he's, uh, accepting help from the outside of the book. [02:16:07.869] [SPEAKER_03] Yeah, Brindle is, uh, well, you know, he [02:16:11.210] [SPEAKER_01] gives and he takes. Gives and he takes.

What's he taking? [02:16:26.949] [SPEAKER_04] Well, all right. Old Rourke better get back to Gavin. [02:16:31.529] [SPEAKER_03] That's [02:16:32.049] [SPEAKER_04] right. Give away. Unless you got a job for me.

They're a navigator. They're not a ship yet. We'll see. I'm gonna have a chat. Pretty excited to go get one. Um, as you guys are talking out to old Rourke at the table that you're sitting at, um, a, uh, waitress comes over.

She's a stout human woman, well endowed. Um, and she leans over to you, Taz, and she says, excuse me, sir? Yes. And at that moment her eyes go all white. Oh, God. And she says in the same voice you hear in your dream.

I should've taken all off of her. [02:17:20.709] [SPEAKER_06] And then, uh, looking around the bar you see that the eyes of, uh, like a dozen patrons or so all go white in the same way. And, um, there's one of the watch, sorry, two of the watch are in the tavern at the time, and they stand in front of the door and their eyes also go white. And the woman who's standing over you, the bartender, you see she's got a knife in her hand. Oh, she. And [02:17:47.270] [SPEAKER_00] she's about to stab you.

[02:17:49.049] [SPEAKER_04] Okay, so I like [02:17:49.989] [SPEAKER_00] rear back in my chair. [02:17:53.250] [SPEAKER_04] Um, roll initiative. Initiative? Yeah, should we stop here and start the session here at the next, I think it's 9 .30 now. Um, I mean, I'm actually okay to go a little longer. [02:18:06.270] [SPEAKER_05] Are we starting, I mean, well, it depends on if we're [02:18:08.030] [SPEAKER_04] getting [02:18:08.229] [SPEAKER_05] into combat.

[02:18:09.489] [SPEAKER_04] If you think it's gonna be an extended combat, if you think [02:18:11.790] [SPEAKER_05] it's going to be a session. I don't know. [02:18:20.870] [SPEAKER_04] I think it's a good stopping point. [02:18:23.709] [SPEAKER_00] Okay, sweep. That was the, that was the cliff finger. That was the cliff finger, that was awesome.

Yeah. I wonder what happened. Damn [02:18:34.090] [SPEAKER_04] it. I think it would push us past 10. Yeah. Which, that's when we get kicked out.

Oh, 11. You [02:18:42.909] [SPEAKER_03] guys [02:18:44.469] [SPEAKER_04] wanna do it? [02:18:46.950] [SPEAKER_02] I'm okay to do it. [02:18:48.670] [SPEAKER_04] Okay. I'm okay to do it. I'm okay, but [02:18:50.709] [SPEAKER_07] two people have not spoken.

[02:18:53.870] [SPEAKER_02] What do you think? Season finale, season finale of Widow's Bay tonight. Oh, really? Yeah. Wait, what? [02:18:59.190] [SPEAKER_07] Is that [02:18:59.430] [SPEAKER_02] good?

It's pretty good, dude. [02:19:01.729] [SPEAKER_07] It is good. [02:19:07.049] [SPEAKER_06] I don't know how it'll wrap [02:19:08.610] [SPEAKER_02] up. [02:19:08.989] [SPEAKER_06] You're, you're, their eyes go white as like, as like, oh, yeah. It's my trash. [02:19:13.870] [SPEAKER_07] Huh.

There's a scene in the, that show that I just mentioned, where your little, the eyes go [02:19:19.030] [SPEAKER_04] white [02:19:19.270] [SPEAKER_07] things maybe. [02:19:20.350] [SPEAKER_04] I thought it was gonna be another King of the Throne's thing. Like, oh, like the White Walkers? [02:19:25.950] [SPEAKER_06] Is there anything original or is it all just Game of Thrones? [02:19:29.049] [SPEAKER_04] We're all mythetics on this bar. [02:19:31.090] [SPEAKER_00] Widow's Bay is, uh, [02:19:33.610] [SPEAKER_04] Steenkin?

Steenkin? Steenkin -ish? It's not Steenkin, but it's like, you know, set in the way, but it's big [02:19:38.729] [SPEAKER_05] enough. Sort of, uh, good, uh, salvage for, kind of thing. I [02:19:46.950] [SPEAKER_07] mean, it feels like it's on, like, uh, Apple's. What show is this?

Uh, Widow's Bay. Widow's Bay? Yeah. It's [02:19:53.909] [SPEAKER_04] on, it's on Apple Plus. Oh, regular Apple. I don't know.

I don't know. I don't know. Okay, so... I don't know. I don't know. I don't know.

I don't know. It's on iTunes [02:20:06.889] [SPEAKER_02] or whatever. Okay, so we're gonna borrow a bunch of people and then just their eyes turn white. [02:20:14.790] [SPEAKER_04] Not all of them. Just something. Like a bunch of them, but not all of them.

[02:20:18.489] [SPEAKER_02] Oh, okay. [02:20:19.829] [SPEAKER_00] Or that old Rourke. [02:20:22.049] [SPEAKER_04] Not all Rourke. Not old Rourke. [02:20:26.350] [SPEAKER_07] Uh, does he look confused by what's going on? [02:20:29.989] [SPEAKER_04] Yeah, he looks startled and [02:20:31.370] [SPEAKER_07] scared.

Alright. But everyone else is going on. Cause he seemed shady to me, the whole conversation. Old Rourke. Yeah. Oh.

But I don't really know his general personality, so maybe we should read into it. Yeah, maybe we need more background on Old Rourke. How [02:20:45.930] [SPEAKER_02] is our relationship with him? Yeah, sure. Where was he born? I assume he's lying.

[02:20:53.190] [SPEAKER_04] He's family, right? Yeah. He's, uh, he was close with you guys. Yeah. [02:20:59.770] [SPEAKER_02] What was your deal? You were just hitching a ride on the boat?

[02:21:02.209] [SPEAKER_04] I don't remember how I - You were hired as security. That's what I remember. Yeah. You were just [02:21:17.409] [SPEAKER_06] out seeing the world and it seemed like a [02:21:23.770] [SPEAKER_04] - [02:21:24.729] [SPEAKER_06] Those were [02:21:25.549] [SPEAKER_02] tables and chairs. I don't know. [02:21:28.350] [SPEAKER_05] Barstools.

Barstools. [02:21:30.629] [SPEAKER_04] Looks good. Looks like a proper [02:21:32.729] [SPEAKER_07] venue. [02:21:33.309] [SPEAKER_03] We got a - [02:21:39.170] [SPEAKER_07] So in combat, can you do like [02:21:41.090] [SPEAKER_06] - So crate [02:21:41.969] [SPEAKER_04] and barrel? Do these people, do they look alive? Five.

You can do stuff like that in combat. Why don't you - How about you roll - You can get that for free while I'm setting stuff up. Very nice. Roll a perception. [02:22:01.409] [SPEAKER_07] Eighteen [02:22:01.969] [SPEAKER_04] plus - Perception. Seven.

What was the big - What was the big 3D print you were doing when you were like 15 hours? [02:22:19.030] [SPEAKER_02] The dragon we got to fight. [02:22:20.870] [SPEAKER_04] I don't remember. You said moisture was maybe ruining it, but I don't know. What was the big 3D print? Uh, oh, that was like a bunch of those Harry Potter wands.

Oh, okay. I was printing like 10 at a time. Wands? Yeah. 25. [02:22:38.930] [SPEAKER_07] 25.

25 perception. That's what I rolled. [02:22:41.809] [SPEAKER_04] 25. Okay, well - [02:22:43.649] [SPEAKER_07] Are they [02:22:44.149] [SPEAKER_04] alive? They're alive. They're - They're - They're people that look like they're somehow being mind -controlled.

[02:22:51.049] [SPEAKER_07] They're not possessed. They're mind -controlled. [02:22:53.590] [SPEAKER_04] Mind -controlled. You mean there's not being? They're just sitting inside them. It's not - Oh, well you don't know to that degree.

You just know that they're ordinary people. [02:23:01.450] [SPEAKER_06] How many people that have suddenly been - Is it pretty busy in here? [02:23:05.370] [SPEAKER_04] Yeah, it's like - So, we're kind of a crowd of people around this table. Um, I guess what's the ratio of white eyes to non -white eyes? Here we'll go, uh - Um, [02:23:35.290] [SPEAKER_06] these will be ordinary [02:23:37.110] [SPEAKER_04] folks. Whoa.

That like ends shortly after the - These are the ordinaries [02:23:55.370] [SPEAKER_02] - What is this, a crate and barrel? Are they guards? [02:23:58.329] [SPEAKER_04] No, this is a crate and barrel. [02:23:59.909] [SPEAKER_02] Oh, okay. [02:24:00.790] [SPEAKER_04] Okay. I 3D printed them, so - Oh.

There you go. These are the, uh - Nice. These are not goblins. No, you made these. Oh, you made these. Oh, you made these.

Oh, you made these. Oh, you made these. Sweet. I clicked print. Did you print these? Yeah.

Oh, whoops. This is - This is funny. This one - It's an AI generated model. Oh. Yeah. I couldn't find anything that was what I needed.

I needed a young green dragon. And I wanted it to be like more serpent -like than - It's pretty high quality. [02:24:36.989] [SPEAKER_03] Yeah. The wings came a little weird. And if you look, there's like a weirdness about the way it coils that like doesn't really quite make sense. What'd you use to generate the model?

[02:24:47.250] [SPEAKER_04] Uh, meshing. Meshing? That's cool. I think I paid like $9 for a month. [02:24:56.149] [SPEAKER_07] Oh, I had to subscribe. Yeah.

Seems pretty common these days. Yeah. It's a bummer, but - [02:25:02.530] [SPEAKER_01] Oh, uh - Do you -do you go on like Thingiverse and look for anything like that? [02:25:06.909] [SPEAKER_04] Uh, [02:25:07.510] [SPEAKER_01] I just discovered Thingiverse. [02:25:10.489] [SPEAKER_04] I don't think they have very much D &D stuff. [02:25:12.850] [SPEAKER_01] Oh, that's sweet.

[02:25:14.270] [SPEAKER_06] Measurers? Yeah, it has like a lot of - Oh. Oh. [02:25:18.950] [SPEAKER_05] Now these are sweet. [02:25:21.270] [SPEAKER_04] Oh god. That [02:25:22.489] [SPEAKER_05] was sweet.

Lays down a monster. It was half on purpose. [02:25:30.290] [SPEAKER_04] I don't know what that one's for. What's this for? Yeah, that's cool. That's for like a blast?

A [02:25:37.770] [SPEAKER_07] cone. Like a cone at the - [02:25:39.290] [SPEAKER_01] Oh, that's kinda neat. I like that. That's cool. [02:25:41.950] [SPEAKER_07] Oh, did you make all of these? That's for your radiuses and - Mm -hmm.

[02:25:46.510] [SPEAKER_04] Cool. [02:25:47.110] [SPEAKER_02] 15 foot cube. 20 foot [02:25:48.850] [SPEAKER_04] cube. That's for 20 feet. So this is for chest - I don't know. We'll figure [02:25:52.950] [SPEAKER_02] out which ones are useful.

20 feet? Yeah, [02:25:55.489] [SPEAKER_07] that's for a distance. That's cool. That's really neat. Yeah. That's cool.

That's cool. That's really neat. This is - This one's broken. 60 feet. Mm -hmm. [02:26:02.989] [SPEAKER_04] Which one's broken?

I don't know. Those are 40. There's a bunch of [02:26:06.049] [SPEAKER_00] fortis that aren't - Yeah, they put them all together. Like this. Put them all together. Like this.

Like the circle. [02:26:12.430] [SPEAKER_04] Yeah. Is it 50? No, they just - It looks like they just laid. There's like six times two. Oh, this is like all pieces.

Correct. Yeah. Yeah. That's a 20 foot radius. [02:26:24.350] [SPEAKER_05] He made all these? He made all the [02:26:25.549] [SPEAKER_04] measures or something?

I mean, I printed it. It says 20 feet also. It didn't like [02:26:29.329] [SPEAKER_05] - That's just 10 feet. Yeah, yeah. That's cool. Oh, does it?

[02:26:32.450] [SPEAKER_04] No. Oh, you're right. But here it says 40 feet on this piece, so that's why I'm a little bit suspicious. [02:26:39.149] [SPEAKER_03] I think we mixed and matched. [02:26:40.229] [SPEAKER_04] Hmm. Hmm.

Hmm. Hmm. Hmm. Hmm. Hmm. Hmm.

Hmm. Hmm. Hmm. Hmm. Hmm. Hmm.

Hmm. Hmm. Hmm. Hmm. Hmm. Hmm.

Hmm. Hmm. [02:27:07.670] [SPEAKER_07] Hmm. feet but like 5 10 15 20 25 30 35 40 45 what does [02:27:14.909] [SPEAKER_04] this one do I think it's just to let you know 60 feet and that's like you know maybe [02:27:22.809] [SPEAKER_07] maybe this way 60 feet it's 60 if you if you use the outside I am 50 20 25 33 no I don't know maybe I do this I did a one time Josh [02:28:08.690] [SPEAKER_04] yeah trash keep it like for Thunder from here from here to [02:28:26.770] [SPEAKER_02] where it [02:28:28.590] [SPEAKER_04] should be like it was assumed [02:28:30.870] [SPEAKER_00] 60 foot I don't have a character 60 [02:28:32.770] [SPEAKER_06] foot cone that's not 60 feet [02:28:40.010] [SPEAKER_04] what [02:28:40.590] [SPEAKER_06] is the 30 foot cone how does that one work this one's 30 feet [02:28:52.170] [SPEAKER_07] maybe it's 15 feet across [02:28:55.450] [SPEAKER_04] this one's close it's only off by maybe half a cell [02:29:03.670] [SPEAKER_06] I'm also a chain I didn't measure this obviously I just printed this all of Drew's glasses this one's definitely correct it's the grid that's wrong actually [02:29:12.770] [SPEAKER_00] maybe the grid is slightly [02:29:13.850] [SPEAKER_03] off that actually [02:29:14.129] [SPEAKER_00] could be it's not [02:29:18.229] [SPEAKER_04] I mean are they one inch squares that's the question anyway maybe the grid's metric yeah well if anything it gets you close pretty [02:29:28.370] [SPEAKER_07] fixed [02:29:28.790] [SPEAKER_04] yeah yeah but close I wouldn't it's like wrong I wouldn't so Google please strike the last five minutes [02:29:37.870] [SPEAKER_02] this is right let's roll [02:29:43.610] [SPEAKER_06] let's roll [02:29:47.409] [SPEAKER_02] but this looks right that's right [02:29:53.350] [SPEAKER_05] 5th radius yeah you have to 3D print your grid [02:29:57.870] [SPEAKER_07] this is right you have to kind of kill him a lot um [02:30:05.809] [SPEAKER_03] yeah [02:30:06.389] [SPEAKER_01] throw a bunch of plastic on [02:30:10.610] [SPEAKER_03] roll [02:30:11.190] [SPEAKER_02] initiative [02:30:14.750] [SPEAKER_07] yes so 25 they're not undead they're mind controlled [02:30:29.270] [SPEAKER_02] 16 16 for me you got 16 or 16 I also got what don't you have a plus something for an issue 22 19 really high nope 16 0 16 16 [02:30:49.549] [SPEAKER_04] how about 16 [02:30:58.629] [SPEAKER_06] that's concentration that's cool [02:31:14.850] [SPEAKER_04] okay alright Taz you're first so where are we situated uh but just all at any table with any one of the things could be the uh [02:31:27.829] [SPEAKER_02] and then we should all be together right we're at the bar or around the table [02:31:33.610] [SPEAKER_04] I think we're around the table talking to what's his face alright which table [02:31:38.329] [SPEAKER_02] you tell us which table he was at uh this [02:31:42.950] [SPEAKER_04] one alright we're all at [02:31:44.370] [SPEAKER_02] this table [02:31:44.850] [SPEAKER_04] alright whoever is trying to stab me is the penny no the [02:31:54.329] [SPEAKER_07] the [02:31:54.709] [SPEAKER_06] pennies [02:31:55.030] [SPEAKER_07] are just are normal folks so we'll see we need [02:31:57.969] [SPEAKER_05] a figure for you yeah [02:31:59.870] [SPEAKER_04] they [02:32:00.409] [SPEAKER_07] do the glass the concentration one [02:32:06.389] [SPEAKER_04] there and this is work well and these are the two uh guards the watch okay so Taz you are first yeah I feel like this is like popping too much but do you guys know about non -lethal damage yeah [02:32:35.610] [SPEAKER_00] I do I don't care if you guys kill people or not I'm just letting you know you have that option to not [02:32:43.889] [SPEAKER_04] is it um has to be a melee attack okay so like spells will not [02:32:49.069] [SPEAKER_00] no you can't do non -lethal you can only do non -lethal damage it has to be a melee attack [02:32:53.790] [SPEAKER_04] with a sword [02:32:54.590] [SPEAKER_00] it can be any weapon oh okay [02:32:56.590] [SPEAKER_04] I'll just turn it and slap them [02:32:58.229] [SPEAKER_00] yeah that's basically what you're doing [02:32:59.430] [SPEAKER_04] the person attacking me looks like a normal person [02:33:02.709] [SPEAKER_06] yeah just their eyes on white okay [02:33:07.530] [SPEAKER_04] in that case I'm going to cast I guess the wind just like in that direction that's the cone person well it's not a cone it's a um like a rectangle oh okay so [02:33:27.690] [SPEAKER_06] uh just the shape I don't have how [02:33:31.950] [SPEAKER_04] much spells go uh here yeah it's a 10 foot wide line of wind 60 feet long so you know vaguely in this direction [02:33:41.489] [SPEAKER_06] okay [02:33:41.829] [SPEAKER_00] and it pushes them if they feel a strength save it pushes them yeah [02:33:47.090] [SPEAKER_04] push 15 feet back rolled a 20 so okay okay if they save [02:34:00.930] [SPEAKER_03] so it is [02:34:02.290] [SPEAKER_06] persistent um [02:34:04.930] [SPEAKER_04] it does like extra to move towards you right every turn every turn you start in it you have to make a save where you push 15 feet okay so they don't make the save until their turn I believe so yeah okay um so that'll be the roll and it's our turn [02:34:24.690] [SPEAKER_03] and I'm gonna use my ability to fly 10 feet after I cast a level 1 spell to go onto the table back 10 feet [02:34:36.149] [SPEAKER_02] onto the table [02:34:37.069] [SPEAKER_04] yeah and I do not take an attack of opportunity [02:34:39.569] [SPEAKER_02] is that part of the ability okay [02:34:44.510] [SPEAKER_04] okay then it's uh you know it's turn [02:34:46.370] [SPEAKER_06] I'm [02:34:46.989] [SPEAKER_07] looking for spirit guardian spirit guardian can also do non -lethal damage [02:34:52.610] [SPEAKER_04] no no it's a spell [02:34:55.629] [SPEAKER_06] if it [02:34:56.149] [SPEAKER_07] was like an independent creature that you summoned then that would work but it's like a spell that does damage [02:35:01.850] [SPEAKER_06] mm -hmm [02:35:03.610] [SPEAKER_04] I mean you can wear them down and then [02:35:07.989] [SPEAKER_07] alright yeah I'm gonna do that anyways I can't find the stupid spell I don't know [02:35:19.250] [SPEAKER_04] if anyone have a whiteboard marker speed lines here this is the wind zone [02:35:40.250] [SPEAKER_03] there [02:35:41.110] [SPEAKER_01] it is [02:35:48.149] [SPEAKER_07] actually alright I'm right here and these are the these are the that guys the goblins and dungeons [02:35:58.790] [SPEAKER_04] the pennies are regular people yeah not lethal can be any melee even if it's the sharp blade but it had to be a blunt uh I think it's any melee attack so it's a melee [02:36:17.829] [SPEAKER_07] weapon attack I'm going to just use my melee attack then sorry use my quarter staff because the shaleli would be a magical weapon then too right [02:36:33.610] [SPEAKER_04] yeah but you could do non -lethal damage it's still a melee weapon attack melee spell attacks also count oh okay yeah so quarter staff [02:36:46.250] [SPEAKER_07] where is um our paladin that's you right here mm -hmm I'm going to go that's cool 5 10 15 [02:36:57.610] [SPEAKER_00] 20 oh that's that's been my uh couple [02:37:00.969] [SPEAKER_04] did I give that to you [02:37:01.950] [SPEAKER_00] no I got that here I bought that here [02:37:03.530] [SPEAKER_04] oh you bought it here [02:37:04.450] [SPEAKER_00] sweet okay [02:37:05.290] [SPEAKER_05] so I'm going to attack this guy just just uh you want a straight attack yep just a straight attack you're setting you're setting the tone you're doing the first attack always I'm going to kill some people I rolled a 13 [02:37:19.569] [SPEAKER_07] 13 plus anything and [02:37:22.709] [SPEAKER_04] say [02:37:25.350] [SPEAKER_07] hits so quarter staff is I hate you what is that hits plus 3 so 1d6 so that's 4 plus 3 right yep so 5, 6, 7 7 damage sweet [02:37:50.690] [SPEAKER_04] um okay so this person is like just a commoner just like a regular bar folk doesn't look to be just a [02:38:01.149] [SPEAKER_05] warrior of any kind but when you smash your weapon against them like [02:38:08.489] [SPEAKER_04] you know it hurts them and you can see like blood trickle down their head but they are just right back focused again like it's like the person is a thing but the thing controlling them is not um okay and it's like uh [02:38:26.030] [SPEAKER_03] magically bolstered their strength [02:38:27.469] [SPEAKER_04] yeah oh so hurting them bolstered their strength [02:38:31.309] [SPEAKER_03] no no no I'm just saying that whatever this has happened to them makes them stronger than just like a typical person but [02:38:36.950] [SPEAKER_00] he still got the hit was enough to just like kill a man that he just gave this person who doesn't seem to be you know just like some lady um [02:38:49.430] [SPEAKER_04] some [02:38:49.870] [SPEAKER_00] little girl with like a lollipop [02:38:52.229] [SPEAKER_04] yeah and he just smashed this old lady and uh what looked like would have killed her just snapped right back and she's still in combat okay it's hard to [02:39:05.889] [SPEAKER_01] tell if she's bloodied or not like uh [02:39:09.870] [SPEAKER_04] yeah it's hard to tell what [02:39:12.450] [SPEAKER_01] are you going to help you kill this chick [02:39:14.030] [SPEAKER_04] okay fizz your turn and then [02:39:15.530] [SPEAKER_01] how yeah okay alright non -lethal whatever that [02:39:20.350] [SPEAKER_04] means [02:39:20.510] [SPEAKER_07] oh you did [02:39:20.950] [SPEAKER_02] a non -lethal that [02:39:21.670] [SPEAKER_07] was [02:39:21.850] [SPEAKER_02] the intent yeah right we're doing non -lethal [02:39:25.510] [SPEAKER_04] no fizz he was just suggesting that we can do non -lethal presses a button on his [02:39:33.770] [SPEAKER_02] arcing focus [02:39:35.930] [SPEAKER_06] you see like a red light sweep out from him [02:39:39.750] [SPEAKER_04] detecting magic in the [02:39:42.010] [SPEAKER_02] area [02:39:42.329] [SPEAKER_04] okay [02:39:42.870] [SPEAKER_02] um to see if he can see what's going on here so for the duration you sense the presence of magic within 30 feet of you if you sense magic in this way you can use your action to see a faint aura around any physical creature or object in the area that bears magic and you learn the school of magic again [02:40:02.930] [SPEAKER_04] okay so um you can see uh like an enchantment swirling around these people's heads and flowing down their body um and you can see that this dude is like doing something and like the this like energy is like coming out of him to the other people [02:40:29.049] [SPEAKER_02] okay point that out to everybody [02:40:37.950] [SPEAKER_04] that guy's doing something he's the one behind this um and so that is my action and then this dude's right next to me yeah yep that's the uh bar lady I'm going [02:41:00.969] [SPEAKER_02] to use my bonus action to misty step so then you see me [02:41:10.889] [SPEAKER_05] hit another button and I and [02:41:15.309] [SPEAKER_03] do I dip how far can I go 30 30 uh 5 2 [02:41:30.889] [SPEAKER_04] that's it for me [02:41:34.549] [SPEAKER_03] okay and then how [02:41:45.569] [SPEAKER_05] how far can I move before I attack what's your move [02:41:51.129] [SPEAKER_04] all of your speed you [02:41:53.209] [SPEAKER_05] can move your entire [02:41:55.450] [SPEAKER_03] speed [02:41:57.829] [SPEAKER_04] oh more none of [02:41:59.469] [SPEAKER_03] it [02:42:06.450] [SPEAKER_05] use the move snake use the move snake so I'm 30 30 and then I'm going to huck a javelin that guy's now in range the uh the problem guy the problem guy the problem guy nat 20 let's hear it there we go [02:42:45.750] [SPEAKER_00] um [02:42:46.270] [SPEAKER_04] I only need something [02:42:49.389] [SPEAKER_00] alright so what does the nat 20 do to my [02:42:51.649] [SPEAKER_04] uh [02:42:52.309] [SPEAKER_00] you roll double the dice [02:42:54.790] [SPEAKER_04] oh for damage yeah oh jeez do we agree on the homebrew or are you doing [02:42:59.610] [SPEAKER_02] this we agreed not okay that was the consensus yeah because then they do it to us too so [02:43:05.729] [SPEAKER_04] okay [02:43:06.549] [SPEAKER_02] what [02:43:06.690] [SPEAKER_04] are we [02:43:06.969] [SPEAKER_05] you just roll [02:43:07.950] [SPEAKER_02] double whatever the [02:43:08.729] [SPEAKER_05] dice you would roll for this you roll twice those dice [02:43:11.569] [SPEAKER_02] okay okay and this is a d6 plus three so I just plus three or plus three and plus [02:43:18.170] [SPEAKER_04] three total okay plus three total I should have rolled d6s though yeah [02:43:22.010] [SPEAKER_05] oh sorry [02:43:22.850] [SPEAKER_04] thanks you were doing that the whole time [02:43:25.350] [SPEAKER_05] no no no no that was a fake kill [02:43:28.149] [SPEAKER_02] it's [02:43:28.649] [SPEAKER_04] 13 [02:43:29.030] [SPEAKER_02] three [02:43:29.209] [SPEAKER_04] six and a four [02:43:30.649] [SPEAKER_02] 13 damage [02:43:34.649] [SPEAKER_04] 13 [02:43:35.149] [SPEAKER_05] damage that was just my first attack you get two [02:43:43.610] [SPEAKER_04] do it [02:43:44.569] [SPEAKER_02] yeah oh another 20 oh my god [02:43:50.909] [SPEAKER_06] go on sorry it was really another 20 [02:43:55.170] [SPEAKER_05] yeah yeah from the casino after this oh you [02:44:02.569] [SPEAKER_02] used [02:44:02.850] [SPEAKER_05] it all yeah and then another eight [02:44:07.149] [SPEAKER_04] eight what was the number before that 16 [02:44:09.989] [SPEAKER_05] uh 13 plus 13 plus 8 [02:44:12.770] [SPEAKER_04] 21 21 total 21 total counters light them up [02:44:19.829] [SPEAKER_06] woo [02:44:23.409] [SPEAKER_04] okay that um that person is hanging on to life by a thread what do you want okay um [02:44:39.129] [SPEAKER_03] yeah what are you up to we wish to [02:44:44.010] [SPEAKER_02] claim what is ours [02:44:46.229] [SPEAKER_04] uh okay these guys move in front of these this character forming a shield and um they both raise heavy crossbows and fire at you howl so they need which are 18 18 so they both uh clang into your shield that's all they do um okay now um these four stretch their hands out at you and four um like shrouds of flame ghostly wistly flame surrounds you so you have to make four dexterity saving throws [02:45:53.190] [SPEAKER_05] so dexterity [02:45:55.129] [SPEAKER_04] just a modifier next to your dex [02:46:00.469] [SPEAKER_02] plus zero saving throws oh plus two [02:46:07.610] [SPEAKER_05] so four four of these got a nat 20 20 19 a [02:46:17.709] [SPEAKER_04] 13 and a 7 13 and a 7 [02:46:22.049] [SPEAKER_00] okay you fail one okay [02:46:26.049] [SPEAKER_04] and you take four radiant damage and then the other two um so this guy is gonna club you [02:46:36.510] [SPEAKER_06] um [02:46:41.670] [SPEAKER_04] 18 plus four 22 22 it's gonna it's gonna it's gonna it's gonna it's gonna I'm not I'm not questioning your confidence it's fine I question my confidence this guy I have to give you concentration check no he doesn't okay uh six bludgeoning damage she clubs you I'll show you it's a old lady they're weak and then the other one does the thing to you uh makes you shrouded in flame and the flame bursts around you make it dexterity save that's your action the I think so yeah bonus action and plus one that you're stepping through [02:47:39.549] [SPEAKER_00] number yeah [02:47:41.510] [SPEAKER_04] 10 10 oh you fail you take uh [02:47:45.569] [SPEAKER_07] what side do you miss [02:47:47.809] [SPEAKER_04] two radiant damage [02:47:54.729] [SPEAKER_06] oh [02:47:56.329] [SPEAKER_04] and this one didn't go um a uh uh this one raises a hand and you see so you see there's like these two burly guards um from behind them this person an ordinary unassuming commoner uh who's now seems like possessed with this uh powerful power uh raises their hand up and clouds form out of their hand and spread around the room and there's a dark layer of cloud now over the ceiling of this room and it's crackling with lightning and a lightning strike comes down on how make a um [02:48:53.430] [SPEAKER_05] it's gonna be a um all this conducting armor what uh saving throw sorry i think it's [02:49:23.729] [SPEAKER_04] dex [02:49:25.610] [SPEAKER_05] and you [02:49:28.670] [SPEAKER_04] are [02:49:29.030] [SPEAKER_05] doing a [02:49:44.030] [SPEAKER_04] dexter [02:49:47.629] [SPEAKER_02] uh 18 plus 2 20 [02:49:50.909] [SPEAKER_04] 20 you save so you take half [02:49:58.110] [SPEAKER_03] of [02:50:06.209] [SPEAKER_04] take 9 uh lightning damage and um when the lightning strikes um it wait can i do a reaction if you have a reaction that [02:50:21.350] [SPEAKER_07] reacts [02:50:22.170] [SPEAKER_04] to this [02:50:22.750] [SPEAKER_07] dampen uh dampen elements when you reach within 30 feet [02:50:28.069] [SPEAKER_03] okay [02:50:28.750] [SPEAKER_07] uh acid cold fire lightning or thunder damage you can use your reaction to grant resistance to the creature against that instance of damage okay so you take uh 5 [02:50:41.110] [SPEAKER_04] lightning damage [02:50:42.129] [SPEAKER_07] um no it's what do you hear 4 [02:50:48.129] [SPEAKER_05] okay uh it would've been it would've been 9 but you take 5 of it well 4 and a half and it rounds up [02:50:57.329] [SPEAKER_04] 5 uh these barstools catch fire [02:51:04.770] [SPEAKER_07] who cast that [02:51:05.829] [SPEAKER_04] is it this [02:51:06.850] [SPEAKER_07] game [02:51:06.969] [SPEAKER_04] this game gotta go okay now it is back to the top so cause he said this guy also looks like a commoner [02:51:25.329] [SPEAKER_03] yeah [02:51:28.510] [SPEAKER_04] but his um visibly radiating power now that he's cast this spell [02:51:36.389] [SPEAKER_05] i'm gonna try to talk him to i almost killed him you just you could probably just convince him to kill himself i [02:51:44.309] [SPEAKER_06] mean it's like come on dude what did you do you can kill him [02:51:49.409] [SPEAKER_04] do i'm forced with a range attack to deal lethal damage cause i can't do [02:51:55.229] [SPEAKER_03] forced to [02:51:56.770] [SPEAKER_04] fuck it just like not damage him but he's gonna keep on fucking us up so [02:52:01.149] [SPEAKER_02] i think if you try knock him out but without killing him with the crossbow bolt you [02:52:08.870] [SPEAKER_05] can his brain [02:52:10.129] [SPEAKER_02] really [02:52:11.510] [SPEAKER_04] right i think if i [02:52:12.549] [SPEAKER_03] drop [02:52:12.690] [SPEAKER_02] him below zero you can [02:52:15.270] [SPEAKER_04] choose not to [02:52:15.870] [SPEAKER_02] kill [02:52:16.190] [SPEAKER_04] him [02:52:16.409] [SPEAKER_02] you can [02:52:17.370] [SPEAKER_04] do [02:52:17.450] [SPEAKER_02] damage to melee weapon attack that's saying you can't do it with a ranged attack uh [02:52:24.350] [SPEAKER_04] uh [02:52:24.829] [SPEAKER_07] does spare the dying if you kill someone does spare the dying like make them not dead [02:52:31.389] [SPEAKER_04] um so that like lets you save i would say if you do it in the in the round [02:52:37.370] [SPEAKER_07] okay because what my theory is is that this one's creating the rest of them so i think we should drop this one as quickly as possible and then if somebody's like [02:52:46.909] [SPEAKER_01] oh [02:52:48.930] [SPEAKER_05] let's just kill the first one and hopefully we won't have to kill all six [02:52:52.430] [SPEAKER_07] or eight like i was saying if we're going to do non -legal damage do non -legal damage to the other ones but this guy looks like problem let's just kill him [02:53:03.209] [SPEAKER_03] one sec one [02:53:04.250] [SPEAKER_07] sec do have a slingshot or anything i have i do have a sling i'm going to be attacking that lady [02:53:14.389] [SPEAKER_05] because [02:53:14.950] [SPEAKER_07] you have ball bearings i do have ball bearings we're gonna home alone this throw them at their head you're talking about david goliath yeah yeah [02:53:25.750] [SPEAKER_04] okay so as a bonus action i can redirect this wind channel in [02:53:30.209] [SPEAKER_03] any [02:53:30.549] [SPEAKER_06] direction i please so i'm gonna like swing it around and point it towards that guy [02:53:38.649] [SPEAKER_04] so um i think like all these guys are in the path but it's all used later so [02:53:51.090] [SPEAKER_06] figure out where that's uh [02:53:55.969] [SPEAKER_02] that column is what you're thinking does it have to stay sourced on the spot you cast it um it says i can move it as a bonus action i think it emanates from me [02:54:09.510] [SPEAKER_04] yeah it comes directly from me [02:54:11.409] [SPEAKER_01] oh i see okay so you just turn it [02:54:16.149] [SPEAKER_04] and [02:54:19.389] [SPEAKER_00] how far how far does it go [02:54:21.409] [SPEAKER_04] it goes 100 feet [02:54:23.729] [SPEAKER_00] 10 feet it's pretty big [02:54:26.530] [SPEAKER_04] okay thanks that's 10 feet wide this is 15 wide so just a little more narrow than that [02:54:33.590] [SPEAKER_05] yeah it goes way past it okay [02:54:39.989] [SPEAKER_04] okay then i'm going to use my um [02:54:49.750] [SPEAKER_02] you can't shoot past those guards the burly guys [02:54:52.510] [SPEAKER_04] um you can he's giving that guy cover so that guy has a half cover from the guards [02:54:59.350] [SPEAKER_02] these are guards okay yeah [02:55:10.209] [SPEAKER_04] i'm just going to move 10 feet close or 5 feet closer and i would shoot across the bolt at him is that 60 feet long i think it's not [02:55:21.750] [SPEAKER_05] i don't think it's actually 100 feet anyway 40 feet yeah so it's going all [02:55:25.889] [SPEAKER_06] the way long yeah [02:55:26.569] [SPEAKER_04] okay and i'm shooting across the bolt at him which is plus 6 so 24 24 uh you're shooting at this guy yeah okay it hits uh he's got one hp left so yeah he takes 4 oh 6 damage so 6 damage okay so [02:55:57.049] [SPEAKER_05] um when he dies um the effect of you know this on all these people suddenly is uh [02:56:09.209] [SPEAKER_04] gone um they all return to their senses again and everyone in the bar is confused doesn't know what happened people start screaming and your gust of wind just made this fire all spread over here [02:56:22.989] [SPEAKER_06] and so now all this area is on fire [02:56:26.010] [SPEAKER_04] i think it extinguishes fire does [02:56:28.010] [SPEAKER_00] it i believe so [02:56:34.209] [SPEAKER_02] you're gonna have so much fun with that fire extinguishes unprotected flames oh like candles and torches protected flames like lanterns have a 50 % chance to go out [02:56:43.149] [SPEAKER_04] so it depends on how big these [02:56:45.450] [SPEAKER_00] i'm rule of cooling that these were blazing flames from that lightning that lightning blast and the fire has spread if [02:56:56.350] [SPEAKER_06] you guys were like does it spread the fire i would have been like of course it does [02:57:02.709] [SPEAKER_04] of course is there any um in the bar is there any sources of water that are does [02:57:09.370] [SPEAKER_03] it have a tidal wave or something i do but it causes a lot of damage [02:57:15.250] [SPEAKER_04] i [02:57:15.729] [SPEAKER_06] have shape water which i can use to [02:57:18.629] [SPEAKER_04] move water um freely uh you can imagine that there's some barrels of water in the oh here [02:57:27.530] [SPEAKER_06] there's one hey okay all [02:57:35.129] [SPEAKER_04] right i use shape water and i basically dump this water this way so that it dumps down okay using shape water spell and a source of water you're able to quench the flame everyone claps [02:57:50.690] [SPEAKER_05] i turn and then i attack this guy with fey terror uh he's got his hair [02:58:01.430] [SPEAKER_04] buds in he's a completely missed the face i'm just in battle mode jamming all right so i guess [02:58:08.950] [SPEAKER_01] that was pretty [02:58:09.329] [SPEAKER_04] quick [02:58:12.049] [SPEAKER_01] uh thanks for the hint [02:58:14.569] [SPEAKER_04] what hint non -legal damage oh well killed him [02:58:19.350] [SPEAKER_07] didn't [02:58:19.670] [SPEAKER_04] use it i cast healing word on this lady because i feel [02:58:24.129] [SPEAKER_07] right but she's not dead [02:58:25.389] [SPEAKER_04] well actually [02:58:26.430] [SPEAKER_07] he's knocked unconscious [02:58:28.309] [SPEAKER_02] technically right i shot him with a crossbow i did you knocked him unconscious you knocked him unconscious with a crossbow that's not that's not an option ricocheted if you're dead [02:58:40.090] [SPEAKER_04] you're unconscious yeah i guess he doesn't have consciousness that's true yeah okay we'll deal with the aftermath next time [02:58:51.530] [SPEAKER_07] absent -minded you [02:59:03.690] [SPEAKER_04] know he's got something on his mind when he wears a hat you [02:59:15.709] [SPEAKER_02] don't have a dry erase [02:59:16.889] [SPEAKER_00] here i'm gonna go grab a napkin so you can [02:59:19.430] [SPEAKER_02] oh [02:59:19.870] [SPEAKER_07] thanks citizen so i was talking about this cheat sheet in here it says priority kicks in combat and it picked a bunch of spells that i don't have [02:59:31.709] [SPEAKER_04] that's why i was like shit priority one get those spells [02:59:36.729] [SPEAKER_01] undo do everything you've done a [02:59:41.430] [SPEAKER_04] little [02:59:42.010] [SPEAKER_03] hint for you [02:59:45.950] [SPEAKER_04] okay so i'm gonna give the guy who printed these a model view maybe [02:59:53.770] [SPEAKER_03] i should measure these [02:59:56.170] [SPEAKER_04] measure the squares i could um [03:00:00.530] [SPEAKER_02] scale [03:00:01.110] [SPEAKER_04] yeah yeah i think that's what [03:00:02.989] [SPEAKER_06] i'll do that's 60 there's no way this is 60 right yeah [03:00:10.629] [SPEAKER_04] this one's good this wasn't the same as this was a different print [03:00:14.790] [SPEAKER_03] i see this guy had a chain but the print didn't work [03:00:20.989] [SPEAKER_04] yeah it might have been [03:00:21.989] [SPEAKER_03] just scaled differently no this one was good but the person who made this [03:00:27.950] [SPEAKER_04] had a version of this were the numbers like part of the pieces because i'm assuming you put all these pieces together no no this was printed just like this really no yeah thousand percent [03:00:44.729] [SPEAKER_07] really i haven't 3d printed anything since 2010 that's i didn't know that was a thing you could do yeah so does it just come back later [03:00:59.450] [SPEAKER_04] that's really cool come back later [03:01:02.790] [SPEAKER_07] no no i mean like how does it know when you can connect these pieces [03:01:06.510] [SPEAKER_04] oh it's just like a design [03:01:07.850] [SPEAKER_07] you didn't snap these pieces on nope it was all printed just like us they have a little bit of like support in there then you like kind of break it when you're moving it around [03:01:16.889] [SPEAKER_04] there was a support that i had to peel off the bottom yeah i'm gonna make those dragons that are like articulated [03:01:25.430] [SPEAKER_07] they're yeah they're all like that my kid has an oxalata that she bought at like one of the farmer's markets right [03:01:33.110] [SPEAKER_04] they're designed so they just trick them all [03:01:36.709] [SPEAKER_07] but i remember back when i was again 10 plus years ago i remember there was a guy that made one of those music machines you like turn and it articulates but he had to put it all together i've never seen any of people [03:01:54.670] [SPEAKER_02] like that's [03:01:58.090] [SPEAKER_07] pretty cool i assume